using System; using System.Linq; using LuaInterface; namespace BizHawk.Client.Common { public class EventLuaLibrary : LuaLibraryBase { public EventLuaLibrary(Action logOutputCallback) { LogOutputCallback = logOutputCallback; } public override string Name { get { return "event"; } } public override string[] Functions { get { return new[] { "onframeend", "onframestart", "oninputpoll", "onloadstate", "onmemoryexecute", "onmemoryread", "onmemorywrite", "onsavestate", "unregisterbyid", "unregisterbyname" }; } } public Action LogOutputCallback = null; public Lua CurrentThread; #region Events Library Helpers private readonly LuaFunctionList _luaFunctions = new LuaFunctionList(); public LuaFunctionList RegisteredFunctions { get { return _luaFunctions; } } public void CallSaveStateEvent(string name) { var lfs = _luaFunctions.Where(x => x.Event == "OnSavestateSave").ToList(); if (lfs.Any()) { try { foreach (var lf in lfs) { lf.Call(name); } } catch (SystemException e) { LogOutputCallback( "error running function attached by lua function event.onsavestate" + "\nError message: " + e.Message); } } } public void CallLoadStateEvent(string name) { var lfs = _luaFunctions.Where(x => x.Event == "OnSavestateLoad").ToList(); if (lfs.Any()) { try { foreach (var lf in lfs) { lf.Call(name); } } catch (SystemException e) { LogOutputCallback( "error running function attached by lua function event.onloadstate" + "\nError message: " + e.Message); } } } public void CallFrameBeforeEvent() { var lfs = _luaFunctions.Where(x => x.Event == "OnFrameStart").ToList(); if (lfs.Any()) { try { foreach (var lf in lfs) { lf.Call(); } } catch (SystemException e) { LogOutputCallback( "error running function attached by lua function event.onframestart" + "\nError message: " + e.Message); } } } public void CallFrameAfterEvent() { var lfs = _luaFunctions.Where(x => x.Event == "OnFrameEnd").ToList(); if (lfs.Any()) { try { foreach (var lf in lfs) { lf.Call(); } } catch (SystemException e) { LogOutputCallback( "error running function attached by lua function event.onframeend" + "\nError message: " + e.Message); } } } #endregion public string event_onframeend(LuaFunction luaf, string name = null) { var nlf = new NamedLuaFunction(luaf, "OnFrameEnd", LogOutputCallback, CurrentThread, name); _luaFunctions.Add(nlf); return nlf.Guid.ToString(); } public string event_onframestart(LuaFunction luaf, string name = null) { var nlf = new NamedLuaFunction(luaf, "OnFrameStart", LogOutputCallback, CurrentThread, name); _luaFunctions.Add(nlf); return nlf.Guid.ToString(); } public void event_oninputpoll(LuaFunction luaf, string name = null) { var nlf = new NamedLuaFunction(luaf, "OnInputPoll", LogOutputCallback, CurrentThread, name); _luaFunctions.Add(nlf); Global.Emulator.CoreComm.InputCallback.Add(nlf.Callback); } public string event_onloadstate(LuaFunction luaf, string name = null) { var nlf = new NamedLuaFunction(luaf, "OnSavestateLoad", LogOutputCallback, CurrentThread, name); _luaFunctions.Add(nlf); return nlf.Guid.ToString(); } public string event_onmemoryexecute(LuaFunction luaf, object address, string name = null) { var nlf = new NamedLuaFunction(luaf, "OnMemoryExecute", LogOutputCallback, CurrentThread, name); _luaFunctions.Add(nlf); Global.CoreComm.MemoryCallbackSystem.AddExecute(nlf.Callback, LuaUInt(address)); return nlf.Guid.ToString(); } public string event_onmemoryread(LuaFunction luaf, object address = null, string name = null) { var nlf = new NamedLuaFunction(luaf, "OnMemoryRead", LogOutputCallback, CurrentThread, name); _luaFunctions.Add(nlf); Global.CoreComm.MemoryCallbackSystem.AddRead(nlf.Callback, (address != null ? LuaUInt(address) : (uint?)null)); return nlf.Guid.ToString(); } public string event_onmemorywrite(LuaFunction luaf, object address = null, string name = null) { var nlf = new NamedLuaFunction(luaf, "OnMemoryWrite", LogOutputCallback, CurrentThread, name); _luaFunctions.Add(nlf); Global.CoreComm.MemoryCallbackSystem.AddWrite(nlf.Callback, (address != null ? LuaUInt(address) : (uint?)null)); return nlf.Guid.ToString(); } public string event_onsavestate(LuaFunction luaf, string name = null) { var nlf = new NamedLuaFunction(luaf, "OnSavestateSave", LogOutputCallback, CurrentThread, name); _luaFunctions.Add(nlf); return nlf.Guid.ToString(); } public bool event_unregisterbyid(object guid) { foreach (var nlf in _luaFunctions.Where(nlf => nlf.Guid.ToString() == guid.ToString())) { _luaFunctions.Remove(nlf); return true; } return false; } public bool event_unregisterbyname(object name) { foreach (var nlf in _luaFunctions.Where(nlf => nlf.Name == name.ToString())) { _luaFunctions.Remove(nlf); return true; } return false; } } }