using System; using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Nintendo.GBHawk { public partial class GBHawk : ISaveRam { public byte[] CloneSaveRam() { return (byte[])_sram.Clone(); } public void StoreSaveRam(byte[] data) { Buffer.BlockCopy(data, 0, _sram, 0, data.Length); } public bool SaveRamModified { get { return false; } } } }