using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using BizHawk.Emulation.Consoles.TurboGrafx; namespace BizHawk.MultiClient { public partial class PCEGraphicsConfig : Form { PCEngine pce; public PCEGraphicsConfig() { InitializeComponent(); } private void PCEGraphicsConfig_Load(object sender, EventArgs e) { pce = Global.Emulator as PCEngine; DispOBJ1.Checked = Global.Config.PCEDispOBJ1; DispBG1.Checked = Global.Config.PCEDispBG1; DispOBJ2.Checked = Global.Config.PCEDispOBJ2; DispBG2.Checked = Global.Config.PCEDispBG2; } private void OK_Click(object sender, EventArgs e) { Global.Config.PCEDispOBJ1 = DispOBJ1.Checked; Global.Config.PCEDispBG1 = DispBG1.Checked; Global.Config.PCEDispOBJ2 = DispOBJ2.Checked; Global.Config.PCEDispBG2 = DispBG2.Checked; this.Close(); } } }