using System; using System.IO; using System.Collections.Generic; using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { partial class GambatteLink { void ICodeDataLogger.SetCDL(ICodeDataLog cdl) { ((ICodeDataLogger)L).SetCDL(cdl); } void ICodeDataLogger.NewCDL(ICodeDataLog cdl) { ((ICodeDataLogger)L).NewCDL(cdl); } void ICodeDataLogger.DisassembleCDL(Stream s, ICodeDataLog cdl) { ((ICodeDataLogger)L).DisassembleCDL(s, cdl); } } }