/******************************************************************************/ /* Mednafen Sega Saturn Emulation Module */ /******************************************************************************/ /* vdp1_poly.cpp - VDP1 Polygon Drawing Commands Emulation ** Copyright (C) 2015-2016 Mednafen Team ** ** This program is free software; you can redistribute it and/or ** modify it under the terms of the GNU General Public License ** as published by the Free Software Foundation; either version 2 ** of the License, or (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the Free Software Foundation, Inc., ** 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "ss.h" #include "vdp1.h" #include "vdp1_common.h" namespace MDFN_IEN_SS { namespace VDP1 { static int32 (*LineFuncTab[2][3][0x20][8 + 1])(void) = { #define LINEFN_BC(die, bpp8, b, c) \ DrawLine #define LINEFN_B(die, bpp8, b) \ { \ LINEFN_BC(die, bpp8, b, 0x0), LINEFN_BC(die, bpp8, b, 0x1), LINEFN_BC(die, bpp8, b, 0x2), LINEFN_BC(die, bpp8, b, 0x3), \ LINEFN_BC(die, bpp8, b, 0x4), LINEFN_BC(die, bpp8, b, 0x5), LINEFN_BC(die, bpp8, b, 0x6), LINEFN_BC(die, bpp8, b, 0x7), \ LINEFN_BC(die, bpp8, b, 0x8), /* msb on */ \ } #define LINEFN_BPP8(die, bpp8) \ { \ LINEFN_B(die, bpp8, 0x00), LINEFN_B(die, bpp8, 0x01), LINEFN_B(die, bpp8, 0x02), LINEFN_B(die, bpp8, 0x03), \ LINEFN_B(die, bpp8, 0x04), LINEFN_B(die, bpp8, 0x05), LINEFN_B(die, bpp8, 0x06), LINEFN_B(die, bpp8, 0x07), \ LINEFN_B(die, bpp8, 0x08), LINEFN_B(die, bpp8, 0x09), LINEFN_B(die, bpp8, 0x0A), LINEFN_B(die, bpp8, 0x0B), \ LINEFN_B(die, bpp8, 0x0C), LINEFN_B(die, bpp8, 0x0D), LINEFN_B(die, bpp8, 0x0E), LINEFN_B(die, bpp8, 0x0F), \ \ LINEFN_B(die, bpp8, 0x10), LINEFN_B(die, bpp8, 0x11), LINEFN_B(die, bpp8, 0x12), LINEFN_B(die, bpp8, 0x13), \ LINEFN_B(die, bpp8, 0x14), LINEFN_B(die, bpp8, 0x15), LINEFN_B(die, bpp8, 0x16), LINEFN_B(die, bpp8, 0x17), \ LINEFN_B(die, bpp8, 0x18), LINEFN_B(die, bpp8, 0x19), LINEFN_B(die, bpp8, 0x1A), LINEFN_B(die, bpp8, 0x1B), \ LINEFN_B(die, bpp8, 0x1C), LINEFN_B(die, bpp8, 0x1D), LINEFN_B(die, bpp8, 0x1E), LINEFN_B(die, bpp8, 0x1F), \ } { LINEFN_BPP8(false, 0), LINEFN_BPP8(false, 1), LINEFN_BPP8(false, 2), }, { LINEFN_BPP8(true, 0), LINEFN_BPP8(true, 1), LINEFN_BPP8(true, 2), } #undef LINEFN_BPP8 #undef LINEFN_B #undef LINEFN_BC }; template static INLINE int32 CMD_PolygonG_T(const uint16* cmd_data) { const uint16 mode = cmd_data[0x2]; line_vertex p[4]; int32 ret = 0; // // bool SPD_Opaque = true; // Abusing the SPD bit passed to the line draw function to denote non-transparency when == 1, transparent when == 0. LineSetup.tex_base = 0; LineSetup.color = cmd_data[0x3]; LineSetup.PCD = mode & 0x800; if(((mode >> 3) & 0x7) < 0x6) SPD_Opaque = (int32)(TexFetchTab[(mode >> 3) & 0x1F](0xFFFFFFFF)) >= 0; // // // auto* fnptr = LineFuncTab[(bool)(FBCR & FBCR_DIE)][(TVMR & TVMR_8BPP) ? ((TVMR & TVMR_ROTATE) ? 2 : 1) : 0][((mode >> 6) & 0x1E) | SPD_Opaque /*(mode >> 6) & 0x1F*/][(mode & 0x8000) ? 8 : (mode & 0x7)]; CheckUndefClipping(); for(unsigned i = 0; i < 4; i++) { p[i].x = sign_x_to_s32(13, cmd_data[0x6 + (i << 1)]) + LocalX; p[i].y = sign_x_to_s32(13, cmd_data[0x7 + (i << 1)]) + LocalY; } if(gourauden) { const uint16* gtb = &VRAM[cmd_data[0xE] << 2]; ret += 4; for(unsigned i = 0; i < 4; i++) p[i].g = gtb[i]; } // // // const int32 dmax = std::max(std::max(abs(p[3].x - p[0].x), abs(p[3].y - p[0].y)), std::max(abs(p[2].x - p[1].x), abs(p[2].y - p[1].y))); EdgeStepper e[2]; e[0].Setup(p[0], p[3], dmax); e[1].Setup(p[1], p[2], dmax); for(int32 i = 0; i <= dmax; i++) { e[0].GetVertex(&LineSetup.p[0]); e[1].GetVertex(&LineSetup.p[1]); // //printf("%d:%d -> %d:%d\n", lp[0].x, lp[0].y, lp[1].x, lp[1].y); ret += fnptr(); // e[0].Step(); e[1].Step(); } return ret; } int32 CMD_Polygon(const uint16* cmd_data) { if(cmd_data[0x2] & 0x4) // gouraud return CMD_PolygonG_T(cmd_data); else return CMD_PolygonG_T(cmd_data); } } }