using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using BizHawk.Emulation.Cores.Nintendo.NES; using BizHawk.Common; using BizHawk.Client.Common; using BizHawk.Emulation.Common; namespace BizHawk.Client.EmuHawk { public partial class BarcodeEntry : Form, IToolForm { [RequiredService] private DatachBarcode reader { get; set; } public BarcodeEntry() { InitializeComponent(); } #region IToolForm public void UpdateValues() { } public void FastUpdate() { } public void Restart() { textBox1_TextChanged(null, null); } public bool AskSaveChanges() { return true; } public bool UpdateBefore { get { return false; } } #endregion private void textBox1_TextChanged(object sender, EventArgs e) { string why; if (!DatachBarcode.ValidString(textBox1.Text, out why)) { label3.Text = "Invalid: " + why; label3.Visible = true; button1.Enabled = false; } else { label3.Visible = false; button1.Enabled = true; } } private void button1_Click(object sender, EventArgs e) { reader.Transfer(textBox1.Text); } } }