using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace BizHawk.MultiClient { public partial class TAStudio : Form { //TODO: //Slicer Section: //View clipboard - opens a pop-up with a listview showing the input //Save clipboard as macro - adds to the macro list (todo: macro list) //click & drag on list view should highlight rows //any event that changes highlighting of listview should update selection display //caret column and caret //When closing tastudio, don't write the movie file? AskSave() is acceptable however //If null emulator do a base virtualpad so getmnemonic doesn't fail //Right-click - Go to current frame //Clicking a frame should go there (currently set to double click) //Multiple timeline system //Macro listview // Double click brings up a macro editing window //ensureVisible when recording //Allow hotkeys when TAStudio has focus //Reduce the memory footprint with compression and or dropping frames and rerunning them when requested. int defaultWidth; //For saving the default size of the dialog, so the user can restore if desired int defaultHeight; int stopOnFrame = 0; public bool Engaged; //When engaged the Client will listen to TAStudio for input //Movie header object - to have the main project header data //List MacroFiles - list of .macro files (simply log files) //List TimeLines - list of movie files //List Bookmarks - list of savestate files public TAStudio() { InitializeComponent(); Closing += (o, e) => SaveConfigSettings(); TASView.QueryItemText += new QueryItemTextHandler(TASView_QueryItemText); TASView.QueryItemBkColor += new QueryItemBkColorHandler(TASView_QueryItemBkColor); TASView.VirtualMode = true; } //TODO: move me public class ClipboardEntry { public int frame; public string inputstr; } public List Clipboard = new List(); public void UpdateValues() { if (!this.IsHandleCreated || this.IsDisposed) return; TASView.BlazingFast = true; if (Global.MovieSession.Movie.IsActive) { DisplayList(); } else { TASView.ItemCount = 0; } if (Global.MovieSession.Movie.IsPlaying && !Global.MovieSession.Movie.IsFinished) { TASView.BlazingFast = false; } if (Global.Emulator.Frame < this.stopOnFrame) { Global.MainForm.PressFrameAdvance = true; } } //public string GetMnemonic() //{ // StringBuilder str = new StringBuilder("|"); //TODO: Control Command virtual pad // //TODO: remove this hack with a nes controls pad // if (Global.Emulator.SystemId == "NES") // { // str.Append("0|"); // } // for (int x = 0; x < Pads.Count; x++) // str.Append(Pads[x].GetMnemonic()); // return str.ToString(); //} private void TASView_QueryItemBkColor(int index, int column, ref Color color) { if (index == 0 && Global.MovieSession.Movie.StateFirstIndex == 0) { if (color != Color.LightGreen) { color = Color.LightGreen; //special case for frame 0. Normally we need to go back an extra frame, but for frame 0 we can reload the rom. } } else if (Global.MovieSession.Movie.FrameLagged(index)) { if (color != Color.Pink) { color = Color.Pink; } } else if (index > Global.MovieSession.Movie.StateFirstIndex && index <= Global.MovieSession.Movie.StateLastIndex) { if (color != Color.LightGreen) { color = Color.LightGreen; } } if (index == Global.Emulator.Frame) { if (color != Color.LightBlue) { color = Color.LightBlue; } } } private void TASView_QueryItemText(int index, int column, out string text) { text = ""; //If this is just for an actual frame and not just the list view cursor at the end if (Global.MovieSession.Movie.Frames != index) { if (column == 0) text = String.Format("{0:#,##0}", index); if (column == 1) text = Global.MovieSession.Movie.GetInput(index); } } private void DisplayList() { TASView.ItemCount = Global.MovieSession.Movie.RawFrames; if (Global.MovieSession.Movie.Frames == Global.Emulator.Frame && Global.MovieSession.Movie.StateLastIndex == Global.Emulator.Frame - 1) { //If we're at the end of the movie add one to show the cursor as a blank frame TASView.ItemCount++; } TASView.ensureVisible(Global.Emulator.Frame - 1); } public void Restart() { if (!this.IsHandleCreated || this.IsDisposed) return; TASView.Items.Clear(); LoadTAStudio(); } public void LoadTAStudio() { //TODO: don't engage until new/open project // Global.MainForm.PauseEmulator(); Engaged = true; Global.OSD.AddMessage("TAStudio engaged"); if (Global.MovieSession.Movie.IsActive) { Global.MovieSession.Movie.StateCapturing = true; ReadOnlyCheckBox.Checked = Global.MainForm.ReadOnly; } else { ReadOnlyCheckBox.Checked = false; } LoadConfigSettings(); DisplayList(); } private void TAStudio_Load(object sender, EventArgs e) { if (!MainForm.INTERIM) { newProjectToolStripMenuItem.Enabled = false; openProjectToolStripMenuItem.Enabled = false; saveProjectToolStripMenuItem.Enabled = false; saveProjectAsToolStripMenuItem.Enabled = false; recentToolStripMenuItem.Enabled = false; importTASFileToolStripMenuItem.Enabled = false; } LoadTAStudio(); } private void LoadConfigSettings() { defaultWidth = Size.Width; //Save these first so that the user can restore to its original size defaultHeight = Size.Height; if (Global.Config.TAStudioSaveWindowPosition && Global.Config.TASWndx >= 0 && Global.Config.TASWndy >= 0) { this.Location = new Point(Global.Config.TASWndx, Global.Config.TASWndy); } if (Global.Config.TASWidth >= 0 && Global.Config.TASHeight >= 0) { this.Size = new System.Drawing.Size(Global.Config.TASWidth, Global.Config.TASHeight); } } private void SaveConfigSettings() { Engaged = false; Global.Config.TASWndx = this.Location.X; Global.Config.TASWndy = this.Location.Y; Global.Config.TASWidth = this.Right - this.Left; Global.Config.TASHeight = this.Bottom - this.Top; } private void exitToolStripMenuItem_Click(object sender, EventArgs e) { this.Close(); } private void settingsToolStripMenuItem_DropDownOpened(object sender, EventArgs e) { saveWindowPositionToolStripMenuItem.Checked = Global.Config.TAStudioSaveWindowPosition; autoloadToolStripMenuItem.Checked = Global.Config.AutoloadTAStudio; updatePadsOnMovePlaybackToolStripMenuItem.Checked = Global.Config.TASUpdatePads; } private void saveWindowPositionToolStripMenuItem_Click(object sender, EventArgs e) { Global.Config.TAStudioSaveWindowPosition ^= true; } private void restoreWindowToolStripMenuItem_Click(object sender, EventArgs e) { this.Size = new System.Drawing.Size(defaultWidth, defaultHeight); } private void StopButton_Click(object sender, EventArgs e) { Global.MainForm.StopMovie(); Restart(); } private void FrameAdvanceButton_Click(object sender, EventArgs e) { Global.MainForm.PressFrameAdvance = true; } private void RewindButton_Click(object sender, EventArgs e) { this.stopOnFrame = 0; if (Global.MovieSession.Movie.IsFinished || !Global.MovieSession.Movie.IsActive) { Global.MainForm.Rewind(1); if (Global.Emulator.Frame <= Global.MovieSession.Movie.Frames) { Global.MovieSession.Movie.SwitchToPlay(); } } else { Global.MovieSession.Movie.RewindToFrame(Global.Emulator.Frame - 1); } UpdateValues(); } private void PauseButton_Click(object sender, EventArgs e) { Global.MainForm.TogglePause(); } private void autoloadToolStripMenuItem_Click(object sender, EventArgs e) { Global.Config.AutoloadTAStudio ^= true; } private void checkBox1_CheckedChanged(object sender, EventArgs e) { if (ReadOnlyCheckBox.Checked) { Global.MainForm.SetReadOnly(true); ReadOnlyCheckBox.BackColor = System.Drawing.SystemColors.Control; if (Global.MovieSession.Movie.IsActive) { Global.MovieSession.Movie.SwitchToPlay(); toolTip1.SetToolTip(this.ReadOnlyCheckBox, "Currently Read-Only Mode"); } } else { Global.MainForm.SetReadOnly(false); ReadOnlyCheckBox.BackColor = Color.LightCoral; if (Global.MovieSession.Movie.IsActive) { Global.MovieSession.Movie.SwitchToRecord(); toolTip1.SetToolTip(this.ReadOnlyCheckBox, "Currently Read+Write Mode"); } } } private void RewindToBeginning_Click(object sender, EventArgs e) { Global.MainForm.Rewind(Global.Emulator.Frame); DisplayList(); } private void FastForwardToEnd_Click(object sender, EventArgs e) { //TODO: adelikat: I removed the stop on frame feature, so this will keep playing into movie finished mode, need to rebuild that functionality this.FastFowardToEnd.Checked ^= true; Global.MainForm.FastForward = this.FastFowardToEnd.Checked; if (true == this.FastFowardToEnd.Checked) { this.FastForward.Checked = false; this.TurboFastForward.Checked = false; } } private void editToolStripMenuItem_DropDownOpened(object sender, EventArgs e) { if (ReadOnlyCheckBox.Checked) { clearToolStripMenuItem2.Enabled = false; deleteFramesToolStripMenuItem.Enabled = false; cloneToolStripMenuItem.Enabled = false; insertFrameToolStripMenuItem.Enabled = false; insertNumFramesToolStripMenuItem.Enabled = false; truncateMovieToolStripMenuItem.Enabled = false; } else { clearToolStripMenuItem2.Enabled = true; deleteFramesToolStripMenuItem.Enabled = true; cloneToolStripMenuItem.Enabled = true; insertFrameToolStripMenuItem.Enabled = true; insertNumFramesToolStripMenuItem.Enabled = true; truncateMovieToolStripMenuItem.Enabled = true; } } private void insertFrameToolStripMenuItem_Click(object sender, EventArgs e) { if (ReadOnlyCheckBox.Checked) { return; } else { InsertFrames(); } } private void updatePadsOnMovePlaybackToolStripMenuItem_Click(object sender, EventArgs e) { Global.Config.TASUpdatePads ^= true; } private void newProjectToolStripMenuItem_Click(object sender, EventArgs e) { Global.MainForm.RecordMovie(); } private void openProjectToolStripMenuItem_Click(object sender, EventArgs e) { Global.MainForm.PlayMovie(); } private void saveProjectToolStripMenuItem_Click(object sender, EventArgs e) { Global.MovieSession.Movie.WriteMovie(); } private void saveProjectAsToolStripMenuItem_Click(object sender, EventArgs e) { string fileName = SaveRecordingAs(); if ("" != fileName) { Global.MovieSession.Movie.Filename = fileName; Global.MovieSession.Movie.WriteMovie(); } } private void FastForward_Click(object sender, EventArgs e) { this.FastForward.Checked ^= true; Global.MainForm.FastForward = this.FastForward.Checked; if (true == this.FastForward.Checked) { this.TurboFastForward.Checked = false; this.FastFowardToEnd.Checked = false; } } private void TurboFastForward_Click(object sender, EventArgs e) { Global.MainForm.TurboFastForward ^= true; this.TurboFastForward.Checked ^= true; if (true == this.TurboFastForward.Checked) { this.FastForward.Checked = false; this.FastFowardToEnd.Checked = false; } } private void TASView_SelectedIndexChanged(object sender, EventArgs e) { UpdateSlicerDisplay(); } private void TASView_DoubleClick(object sender, EventArgs e) { if (TASView.selectedItem <= Global.MovieSession.Movie.StateLastIndex) { this.stopOnFrame = 0; Global.MovieSession.Movie.RewindToFrame(TASView.selectedItem); } else { Global.MovieSession.Movie.RewindToFrame(Global.MovieSession.Movie.StateLastIndex); this.stopOnFrame = TASView.selectedItem; Global.MainForm.PressFrameAdvance = true; } UpdateValues(); } private void Insert_Click(object sender, EventArgs e) { InsertFrames(); } private void Delete_Click(object sender, EventArgs e) { DeleteFrames(); } private static string SaveRecordingAs() { SaveFileDialog sfd = new SaveFileDialog(); sfd.InitialDirectory = PathManager.MakeAbsolutePath(Global.Config.MoviesPath); sfd.DefaultExt = "." + Global.Config.MovieExtension; sfd.FileName = Global.MovieSession.Movie.Filename; string filter = "Movie Files (*." + Global.Config.MovieExtension + ")|*." + Global.Config.MovieExtension + "|Savestates|*.state|All Files|*.*"; sfd.Filter = filter; Global.Sound.StopSound(); var result = sfd.ShowDialog(); Global.Sound.StartSound(); if (result == DialogResult.OK) { return sfd.FileName; } return ""; } private void TASView_MouseWheel(object sender, MouseEventArgs e) { //if ((Control.MouseButtons & MouseButtons.Middle) > 0) //adelikat: TODO: right-click + mouse wheel won't work because in this dialog, right-click freezes emulation in the main window. Why? Hex Editor doesn't do this for instance if ((Control.ModifierKeys & Keys.Control) > 0) { this.stopOnFrame = 0; if (e.Delta > 0) //Scroll up { Global.MovieSession.Movie.RewindToFrame(Global.Emulator.Frame - 1); } else if (e.Delta < 0) //Scroll down { Global.MainForm.PressFrameAdvance = true; } UpdateValues(); } } private void contextMenuStrip1_Opening(object sender, CancelEventArgs e) { if (ReadOnlyCheckBox.Checked) { clearToolStripMenuItem3.Visible = false; ContextMenu_Delete.Visible = false; cloneToolStripMenuItem1.Visible = false; ContextMenu_Insert.Visible = false; insertFramesToolStripMenuItem.Visible = false; toolStripSeparator5.Visible = false; truncateMovieToolStripMenuItem1.Visible = false; toolStripSeparator9.Visible = false; } else { clearToolStripMenuItem3.Visible = true; ContextMenu_Delete.Visible = true; cloneToolStripMenuItem1.Visible = true; ContextMenu_Insert.Visible = true; insertFramesToolStripMenuItem.Visible = true; toolStripSeparator5.Visible = true; truncateMovieToolStripMenuItem1.Visible = true; toolStripSeparator9.Visible = true; } } private void cloneToolStripMenuItem_Click(object sender, EventArgs e) { Clone(); } private void cloneToolStripMenuItem1_Click(object sender, EventArgs e) { Clone(); } private void deleteFramesToolStripMenuItem_Click(object sender, EventArgs e) { DeleteFrames(); } private void InsertFrames() { ListView.SelectedIndexCollection list = TASView.SelectedIndices; for (int index = 0; index < list.Count; index++) { Global.MovieSession.Movie.InsertBlankFrame(list[index]); } UpdateValues(); } private void DeleteFrames() { ListView.SelectedIndexCollection list = TASView.SelectedIndices; for (int index = 0; index < list.Count; index++) { Global.MovieSession.Movie.DeleteFrame(list[0]); //TODO: this doesn't allow of non-continuous deletion, instead it should iterate from last to first and remove the iterated value } UpdateValues(); } private void Clone() { ListView.SelectedIndexCollection list = TASView.SelectedIndices; for (int index = 0; index < list.Count; index++) { Global.MovieSession.Movie.InsertFrame(Global.MovieSession.Movie.GetInput(list[index]), list[index]); } UpdateValues(); } private void ClearFrames() { ListView.SelectedIndexCollection list = TASView.SelectedIndices; for (int index = 0; index < list.Count; index++) { Global.MovieSession.Movie.ClearFrame(list[index]); } UpdateValues(); } private void InsertNumFrames() { ListView.SelectedIndexCollection list = TASView.SelectedIndices; if (list.Count > 0) { InputPrompt prompt = new InputPrompt(); prompt.TextInputType = InputPrompt.InputType.UNSIGNED; prompt.SetMessage("How many frames?"); prompt.SetInitialValue("1"); prompt.SetTitle("Insert new frames"); prompt.ShowDialog(); if (prompt.UserOK) { int frames = int.Parse(prompt.UserText); for (int i = 0; i < frames; i++) { Global.MovieSession.Movie.InsertBlankFrame(list[0] + i); } } } UpdateValues(); } private void SelectAll() { for (int i = 0; i < TASView.ItemCount; i++) { TASView.SelectItem(i, true); } } private void clearToolStripMenuItem2_Click(object sender, EventArgs e) { ClearFrames(); } private void insertNumFramesToolStripMenuItem_Click(object sender, EventArgs e) { InsertNumFrames(); } private void insertFramesToolStripMenuItem_Click(object sender, EventArgs e) { InsertNumFrames(); } private void selectAllToolStripMenuItem_Click(object sender, EventArgs e) { SelectAll(); } private void SelectAll_Click(object sender, EventArgs e) { SelectAll(); } private void TruncateMovie() { ListView.SelectedIndexCollection list = TASView.SelectedIndices; if (list.Count > 0) { Global.MovieSession.Movie.TruncateMovie(list[0]); UpdateValues(); } } private void truncateMovieToolStripMenuItem_Click(object sender, EventArgs e) { TruncateMovie(); } private void truncateMovieToolStripMenuItem1_Click(object sender, EventArgs e) { TruncateMovie(); } private void CopySelectionToClipBoard() { Clipboard.Clear(); ListView.SelectedIndexCollection list = TASView.SelectedIndices; for (int i = 0; i < list.Count; i++) { ClipboardEntry entry = new ClipboardEntry(); entry.frame = list[i]; entry.inputstr = Global.MovieSession.Movie.GetInput(list[i]); Clipboard.Add(entry); } UpdateSlicerDisplay(); } private void copyToolStripMenuItem_Click(object sender, EventArgs e) { CopySelectionToClipBoard(); } private void UpdateSlicerDisplay() { ListView.SelectedIndexCollection list = TASView.SelectedIndices; if (list.Count > 0) { SelectionDisplay.Text = list.Count.ToString() + " row"; } else { SelectionDisplay.Text = "none"; } if (Clipboard.Count > 0) { ClipboardDisplay.Text = Clipboard.Count.ToString() + " row"; } else { ClipboardDisplay.Text = "none"; } } private void TASView_Click(object sender, EventArgs e) { UpdateSlicerDisplay(); } private void PasteSelectionOnTop() { ListView.SelectedIndexCollection list = TASView.SelectedIndices; if (list.Count > 0) { for (int i = 0; i < Clipboard.Count; i++) { Global.MovieSession.Movie.ModifyFrame(Clipboard[i].inputstr, list[0] + i); } } UpdateValues(); } private void PasteSelectionInsert() { ListView.SelectedIndexCollection list = TASView.SelectedIndices; if (list.Count > 0) { for (int i = 0; i < Clipboard.Count; i++) { Global.MovieSession.Movie.InsertFrame(Clipboard[i].inputstr, list[0] + i); } } UpdateValues(); } private void pasteToolStripMenuItem_Click(object sender, EventArgs e) { PasteSelectionOnTop(); } private void pasteInsertToolStripMenuItem_Click(object sender, EventArgs e) { PasteSelectionInsert(); } private void CutSelection() { ListView.SelectedIndexCollection list = TASView.SelectedIndices; if (list.Count > 0) { Clipboard.Clear(); for (int i = 0; i < list.Count; i++) { ClipboardEntry entry = new ClipboardEntry(); entry.frame = list[i]; entry.inputstr = Global.MovieSession.Movie.GetInput(list[i]); Clipboard.Add(entry); Global.MovieSession.Movie.DeleteFrame(list[0]); } UpdateValues(); } } private void cutToolStripMenuItem_Click(object sender, EventArgs e) { CutSelection(); } private void TASView_KeyDown(object sender, KeyEventArgs e) { switch (e.KeyCode) { case Keys.Delete: DeleteFrames(); break; case Keys.Insert: InsertFrames(); break; } } private void TASView_MouseUp(object sender, MouseEventArgs e) { if (e.Button == MouseButtons.Middle) { Global.MainForm.TogglePause(); } } private void TAStudio_KeyPress(object sender, KeyPressEventArgs e) { Global.MainForm.ProcessInput(); } private void button1_Click(object sender, EventArgs e) { //Do visualization DoVisualizerScan = true; VisualizerBox.Refresh(); DoVisualizerScan = false; } private void VisualizerBox_Paint(object sender, PaintEventArgs e) { if (DoVisualizerScan) { StateVisualizer vizualizer = new StateVisualizer(); for (int i = 0; i < vizualizer.TimeLineCount; i++) { } int x = 0; x++; int y = x; y++; } } private bool DoVisualizerScan = false; private void VisualizerBox_Enter(object sender, EventArgs e) { } } }