using BizHawk.Client.Common; using BizHawk.Bizware.BizwareGL; using SlimDX.DirectSound; namespace BizHawk.Client.EmuHawk { public static class GlobalWin { public static MainForm MainForm; public static ToolManager Tools; #if WINDOWS public static DirectSound DSound; #endif public static IGL GL; public static Sound Sound; public static PresentationPanel PresentationPanel; public static OSDManager OSD = new OSDManager(); public static DisplayManager DisplayManager; //input state which has been destined for game controller inputs are coalesced here //public static ControllerInputCoalescer ControllerInputCoalescer = new ControllerInputCoalescer(); //input state which has been destined for client hotkey consumption are colesced here public static InputCoalescer HotkeyCoalescer = new InputCoalescer(); } }