/* * HostInput.cs * * Copyright © 2009 Mike Murphy * */ namespace EMU7800.Core { public enum MachineInput { End, Pause, Mute, Fire, Fire2, Left, Right, Up, Down, NumPad1, NumPad2, NumPad3, NumPad4, NumPad5, NumPad6, NumPad7, NumPad8, NumPad9, NumPadMult, NumPad0, NumPadHash, Driving0, Driving1, Driving2, Driving3, Reset, Select, Color, LeftDifficulty, RightDifficulty, SetKeyboardToPlayer1, SetKeyboardToPlayer2, SetKeyboardToPlayer3, SetKeyboardToPlayer4, PanLeft, PanRight, PanUp, PanDown, SaveMachine, TakeScreenshot, LeftPaddleSwap, GameControllerSwap, RightPaddleSwap, ShowFrameStats, } }