using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using BizHawk.Emulation.Cores.Components.Z80A;
namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
{
public partial class ZX128 : SpectrumBase
{
#region Construction
///
/// Main constructor
///
///
///
public ZX128(ZXSpectrum spectrum, Z80A cpu, ZXSpectrum.BorderType borderType, List files, List joysticks)
{
Spectrum = spectrum;
CPU = cpu;
CPUMon = new CPUMonitor(this);
CPUMon.machineType = MachineType.ZXSpectrum128;
ROMPaged = 0;
SHADOWPaged = false;
RAMPaged = 0;
PagingDisabled = false;
//ULADevice = new ULA128(this);
ULADevice = new Screen48(this); // still todo
BuzzerDevice = new Beeper(this);
BuzzerDevice.Init(44100, ULADevice.FrameLength);
TapeBuzzer = new Beeper(this);
TapeBuzzer.Init(44100, ULADevice.FrameLength);
AYDevice = new AY38912(this);
AYDevice.Init(44100, ULADevice.FrameLength);
KeyboardDevice = new StandardKeyboard(this);
InitJoysticks(joysticks);
TapeDevice = new DatacorderDevice(spectrum.SyncSettings.AutoLoadTape);
TapeDevice.Init(this);
InitializeMedia(files);
}
#endregion
}
}