using System; using System.Drawing; using System.Windows.Forms; using System.Collections.Generic; using System.Linq; using System.Text; using System.Globalization; using System.IO; using System.Drawing.Imaging; namespace BizHawk.MultiClient { public class SpriteViewer : Control { Size pSize; public Bitmap sprites; public SpriteViewer() { SetStyle(ControlStyles.SupportsTransparentBackColor, true); pSize = new Size(256, 96); sprites = new Bitmap(pSize.Width, pSize.Height); SetStyle(ControlStyles.AllPaintingInWmPaint, true); SetStyle(ControlStyles.UserPaint, true); SetStyle(ControlStyles.DoubleBuffer, true); this.Size = pSize; this.BackColor = Color.Transparent; this.Paint += new System.Windows.Forms.PaintEventHandler(this.SpriteViewer_Paint); } private void Display(Graphics g) { unchecked { g.DrawImage(sprites, 1, 1); } } private void SpriteViewer_Paint(object sender, PaintEventArgs e) { Display(e.Graphics); } public void Screenshot() { var sfd = new SaveFileDialog(); sfd.FileName = PathManager.FilesystemSafeName(Global.Game) + "-Sprites"; sfd.InitialDirectory = PathManager.MakeAbsolutePath(Global.Config.PathNESScreenshots, "NES"); sfd.Filter = "PNG (*.png)|*.png|Bitmap (*.bmp)|*.bmp|All Files|*.*"; sfd.RestoreDirectory = true; Global.Sound.StopSound(); var result = sfd.ShowDialog(); Global.Sound.StartSound(); if (result != DialogResult.OK) return; var file = new FileInfo(sfd.FileName); Bitmap b = new Bitmap(Width, Height); Rectangle rect = new Rectangle(new Point(0, 0), Size); DrawToBitmap(b, rect); ImageFormat i; string extension = file.Extension.ToUpper(); switch (extension) { default: case ".PNG": i = ImageFormat.Png; break; case ".BMP": i = ImageFormat.Bmp; break; } b.Save(file.FullName, i); } public void ScreenshotToClipboard() { Bitmap b = new Bitmap(Width, Height); Rectangle rect = new Rectangle(new Point(0, 0), Size); DrawToBitmap(b, rect); using (var img = b) { System.Windows.Forms.Clipboard.SetImage(img); } } } }