using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Text; using BizHawk.Common; using BizHawk.Emulation.Common; namespace BizHawk.Client.Common { public partial class Bk2Movie : IMovie { private readonly PlatformFrameRates _frameRates = new PlatformFrameRates(); private bool _makeBackup = true; public Bk2Movie(string filename) : this() { Subtitles = new SubtitleList(); Comments = new List(); Rerecords = 0; Filename = filename; } public Bk2Movie() { Filename = string.Empty; IsCountingRerecords = true; _mode = Moviemode.Inactive; _makeBackup = true; Header[HeaderKeys.MOVIEVERSION] = "BizHawk v2.0.0"; } public string Filename { get; set; } public string PreferredExtension { get { return "bk2"; } } public bool Changes { get; private set; } public bool IsCountingRerecords { get; set; } public double FrameCount { get { if (LoopOffset.HasValue) { return double.PositiveInfinity; } return _log.Length; } } public double Fps { get { var system = Header[HeaderKeys.PLATFORM]; var pal = Header.ContainsKey(HeaderKeys.PAL) && Header[HeaderKeys.PAL] == "1"; return _frameRates[system, pal]; } } public TimeSpan Time { get { var dblseconds = GetSeconds(_log.Length); var seconds = (int)(dblseconds % 60); var days = seconds / 86400; var hours = seconds / 3600; var minutes = (seconds / 60) % 60; var milliseconds = (int)((dblseconds - seconds) * 1000); return new TimeSpan(days, hours, minutes, seconds, milliseconds); } } public int InputLogLength { get { return _log.Length; } } #region Log Editing public void AppendFrame(IController source) { var mg = new MnemonicsGenerator(); mg.SetSource(source); _log.AppendFrame(mg.GetControllersAsMnemonic()); Changes = true; } public void RecordFrame(int frame, IController source) { if (Global.Config.VBAStyleMovieLoadState) { if (Global.Emulator.Frame < _log.Length) { _log.TruncateMovie(Global.Emulator.Frame); } } var mg = new MnemonicsGenerator(); mg.SetSource(source); Changes = true; _log.SetFrameAt(frame, mg.GetControllersAsMnemonic()); } public void Truncate(int frame) { _log.TruncateMovie(frame); Changes = true; } public string GetInput(int frame) { if (frame < FrameCount && frame >= 0) { int getframe; if (LoopOffset.HasValue) { if (frame < _log.Length) { getframe = frame; } else { getframe = ((frame - LoopOffset.Value) % (_log.Length - LoopOffset.Value)) + LoopOffset.Value; } } else { getframe = frame; } return _log[getframe]; } Finish(); return string.Empty; } #endregion private double GetSeconds(int frameCount) { double frames = frameCount; if (frames < 1) { return 0; } return frames / Fps; } #region Probably won't support public void PokeFrame(int frame, IController source) { throw new NotImplementedException(); } public void ClearFrame(int frame) { throw new NotImplementedException(); } #endregion } }