// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #include "Common/x64Emitter.h" #include "Core/MIPS/MIPS.h" #include "Core/MIPS/MIPSAnalyst.h" #include "Core/MIPS/MIPSVFPUUtils.h" using namespace Gen; // GPRs are numbered 0 to 31 // VFPU regs are numbered 32 to 159. // Then we have some temp regs for VFPU handling from 160 to 175. // Temp regs: 4 from S prefix, 4 from T prefix, 4 from D mask, and 4 for work (worst case.) // But most of the time prefixes aren't used that heavily so we won't use all of them. enum { NUM_TEMPS = 16, TEMP0 = 32 + 128, NUM_MIPS_FPRS = 32 + 128 + NUM_TEMPS, }; #ifdef _M_X64 #define NUM_X_FPREGS 16 #elif _M_IX86 #define NUM_X_FPREGS 8 #endif struct X64CachedFPReg { int mipsReg; bool dirty; }; struct MIPSCachedFPReg { OpArg location; bool away; // value not in source register bool locked; // Only for temp regs. bool tempLocked; }; enum { MAP_DIRTY = 1, MAP_NOINIT = 2, }; // The PSP has 160 FP registers: 32 FPRs + 128 VFPU registers. // Soon we will support them all. class FPURegCache { public: FPURegCache(); ~FPURegCache() {} void Start(MIPSState *mips, MIPSAnalyst::AnalysisResults &stats); void BindToRegister(int preg, bool doLoad = true, bool makeDirty = true); void StoreFromRegister(int preg); void StoreFromRegisterV(int preg) { StoreFromRegister(preg + 32); } OpArg GetDefaultLocation(int reg) const; void DiscardR(int freg); void DiscardV(int vreg) { DiscardR(vreg + 32); } bool IsTempX(X64Reg xreg); int GetTempR(); int GetTempV() { return GetTempR() - 32; } void SetEmitter(XEmitter *emitter) {emit = emitter;} void Flush(); int SanityCheck() const; const OpArg &R(int freg) const {return regs[freg].location;} const OpArg &V(int vreg) const {return regs[32 + vreg].location;} X64Reg RX(int freg) const { if (regs[freg].away && regs[freg].location.IsSimpleReg()) return regs[freg].location.GetSimpleReg(); PanicAlert("Not so simple - f%i", freg); return (X64Reg)-1; } X64Reg VX(int vreg) const { if (regs[vreg + 32].away && regs[vreg + 32].location.IsSimpleReg()) return regs[vreg + 32].location.GetSimpleReg(); PanicAlert("Not so simple - v%i", vreg); return (X64Reg)-1; } // Register locking. Prevents them from being spilled. void SpillLock(int p1, int p2=0xff, int p3=0xff, int p4=0xff); void ReleaseSpillLock(int mipsrega); void ReleaseSpillLocks(); void MapRegV(int vreg, int flags); void MapRegsV(int vec, VectorSize vsz, int flags); void MapRegsV(const u8 *v, VectorSize vsz, int flags); void SpillLockV(int vreg) { SpillLock(vreg + 32); } void SpillLockV(const u8 *v, VectorSize vsz); void SpillLockV(int vec, VectorSize vsz); void ReleaseSpillLockV(int vreg) { ReleaseSpillLock(vreg + 32); } MIPSState *mips; private: X64Reg GetFreeXReg(); void FlushX(X64Reg reg); const int *GetAllocationOrder(int &count); MIPSCachedFPReg regs[NUM_MIPS_FPRS]; X64CachedFPReg xregs[NUM_X_FPREGS]; MIPSCachedFPReg *vregs; // TEMP0, etc. are swapped in here if necessary (e.g. on x86.) static u32 tempValues[NUM_TEMPS]; XEmitter *emit; };