using BizHawk.Common; namespace BizHawk.Emulation.Cores.Nintendo.NES { // Crime Busters (Brazil) (Unl) public sealed class Mapper038 : NES.NESBoardBase { //configuraton int prg_mask, chr_mask; //state int prg, chr; public override bool Configure(NES.EDetectionOrigin origin) { switch (Cart.board_type) { case "MAPPER038": case "UNL-PCI556": break; default: return false; } AssertPrg(128); AssertChr(32); AssertVram(0); AssertWram(0); prg_mask = Cart.prg_size / 32 - 1; chr_mask = Cart.chr_size / 8 - 1; SetMirrorType(Cart.pad_h, Cart.pad_v); return true; } public override byte ReadPRG(int addr) { return ROM[addr + (prg << 15)]; } public override byte ReadPPU(int addr) { if (addr < 0x2000) { return VROM[addr + (chr << 13)]; } else return base.ReadPPU(addr); } void writereg(byte value) { prg = value & 3 & prg_mask; chr = (value >> 2) & 3 & chr_mask; } // the standard way to access this register is at 7000:7fff, but due to // hardware design, f000:ffff also works public override void WritePRG(int addr, byte value) { //if ((addr & 0x7000) == 0x7000) // writereg(value); } public override void WriteWRAM(int addr, byte value) { if ((addr & 0x1000) == 0x1000) writereg(value); } public override void SyncState(Serializer ser) { base.SyncState(ser); ser.Sync("chr", ref chr); ser.Sync("prg", ref prg); } } }