using System; using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Nintendo.GBA { public partial class MGBAHawk : IInputPollable { public int LagCount { get; set; } public bool IsLagFrame { get; set; } [FeatureNotImplemented] public IInputCallbackSystem InputCallbacks { get { throw new NotImplementedException(); } } } }