using System.IO; using BizHawk.Common; using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Calculators { public partial class TI83 : IStatable { private byte[] _stateBuffer; public bool BinarySaveStatesPreferred { get { return false; } } public void SaveStateBinary(BinaryWriter bw) { SyncState(Serializer.CreateBinaryWriter(bw)); } public void LoadStateBinary(BinaryReader br) { SyncState(Serializer.CreateBinaryReader(br)); } public void SaveStateText(TextWriter tw) { SyncState(Serializer.CreateTextWriter(tw)); } public void LoadStateText(TextReader tr) { SyncState(Serializer.CreateTextReader(tr)); } public byte[] SaveStateBinary() { if (_stateBuffer == null) { var stream = new MemoryStream(); var writer = new BinaryWriter(stream); SaveStateBinary(writer); _stateBuffer = stream.ToArray(); writer.Close(); return _stateBuffer; } else { var stream = new MemoryStream(_stateBuffer); var writer = new BinaryWriter(stream); SaveStateBinary(writer); writer.Close(); return _stateBuffer; } } private void SyncState(Serializer ser) { ser.BeginSection("TI83"); cpu.SyncState(ser); ser.Sync("RAM", ref ram, false); ser.Sync("romPageLow3Bits", ref romPageLow3Bits); ser.Sync("romPageHighBit", ref romPageHighBit); ser.Sync("disp_mode", ref disp_mode); ser.Sync("disp_move", ref disp_move); ser.Sync("disp_x", ref disp_x); ser.Sync("disp_y", ref disp_y); ser.Sync("m_CursorMoved", ref m_CursorMoved); ser.Sync("maskOn", ref maskOn); ser.Sync("onPressed", ref onPressed); ser.Sync("keyboardMask", ref keyboardMask); ser.Sync("m_LinkOutput", ref m_LinkOutput); ser.Sync("VRAM", ref vram, false); ser.Sync("Frame", ref frame); ser.Sync("LagCount", ref _lagCount); ser.Sync("IsLag", ref _isLag); ser.EndSection(); } } }