// Meteor - A Nintendo Gameboy Advance emulator // Copyright (C) 2009-2011 Philippe Daouadi // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #ifndef __ARG_SHIFT_H__ #define __ARG_SHIFT_H__ #include "argument.hpp" namespace AMeteor { namespace Disassembler { enum ShiftType { SHIFT_LSL = 0, SHIFT_LSR, SHIFT_ASR, SHIFT_ROR, SHIFT_RRX }; class ArgShift : public Argument { public : ArgShift (const Argument& arg1, const Argument& arg2, ShiftType type, bool memory); ArgShift (const ArgShift& arg); ~ArgShift (); Argument* Clone () const; std::string GetString () const; private : const Argument* m_arg1; const Argument* m_arg2; ShiftType m_type; bool m_memory; }; } } #endif