#include "d3d8Wrapper.h" extern "C" { namespace D3D8Wrapper { D3D8Wrapper::IDirect3DVolume8::IDirect3DVolume8(D3D8Base::IDirect3DVolume8* realVolume) : IDirect3DUnknown((IUnknown*) realVolume) { LOG("IDirect3DVolume8::IDirect3DVolume8( " << realVolume << " )\n"); m_pD3D = realVolume; } STDMETHODIMP D3D8Wrapper::IDirect3DVolume8::GetDevice(D3D8Wrapper::IDirect3DDevice8** ppDevice) { LOG("IDirect3DVolume8::GetDevice( " << ppDevice << " )\n"); D3D8Base::IDirect3DDevice8* realD3D = NULL; HRESULT hr = m_pD3D->GetDevice(&realD3D);//ppDevice); D3D8Wrapper::IDirect3DDevice8* wrappedD3D = new D3D8Wrapper::IDirect3DDevice8(realD3D); *ppDevice = wrappedD3D; return hr; } STDMETHODIMP D3D8Wrapper::IDirect3DVolume8::SetPrivateData(REFGUID refguid,CONST void* pData,DWORD SizeOfData,DWORD Flags) { LOG("IDirect3DVolume8::SetPrivateData( " << &refguid << " , " << pData << " , " << SizeOfData << " , " << Flags << " ) [ " << this << " ]\n"); return m_pD3D->SetPrivateData(refguid,pData,SizeOfData,Flags); } STDMETHODIMP D3D8Wrapper::IDirect3DVolume8::GetPrivateData(REFGUID refguid,void* pData,DWORD* pSizeOfData) { LOG("IDirect3DVolume8::GetPrivateData( " << &refguid << " , " << pData << " , " << pSizeOfData << " ) [ " << this << " ]\n"); return m_pD3D->GetPrivateData(refguid,pData,pSizeOfData); } STDMETHODIMP D3D8Wrapper::IDirect3DVolume8::FreePrivateData(REFGUID refguid) { LOG("IDirect3DVolume8::FreePrivateData( " << &refguid << " ) [ " << this << " ]\n"); return m_pD3D->FreePrivateData(refguid); } STDMETHODIMP D3D8Wrapper::IDirect3DVolume8::GetContainer(REFIID riid,void** ppContainer) { LOG("IDirect3DVolume8::GetContainer( " << &riid << " , " << ppContainer << " ) [ " << this << " ]\n"); return m_pD3D->GetContainer(riid,ppContainer); } STDMETHODIMP D3D8Wrapper::IDirect3DVolume8::GetDesc(D3D8Base::D3DVOLUME_DESC *pDesc) { LOG("IDirect3DVolume8::GetDesc( " << pDesc << " ) [ " << this << " ]\n"); return m_pD3D->GetDesc(pDesc); } STDMETHODIMP D3D8Wrapper::IDirect3DVolume8::LockBox(D3D8Base::D3DLOCKED_BOX * pLockedVolume,CONST D3D8Base::D3DBOX* pBox,DWORD Flags) { LOG("IDirect3DVolume8::LockBox( " << pLockedVolume << " , " << pBox << " , " << Flags << " ) [ " << this << " ]\n"); return m_pD3D->LockBox(pLockedVolume,pBox,Flags); } STDMETHODIMP D3D8Wrapper::IDirect3DVolume8::UnlockBox() { LOG("IDirect3DVolume8::UnlockBox() [ " << this << " ]\n"); return m_pD3D->UnlockBox(); } } }