#include "libsnes.hpp" #include #include #include using namespace nall; struct Interface : public SNES::Interface { snes_video_refresh_t pvideo_refresh; snes_audio_sample_t paudio_sample; snes_input_poll_t pinput_poll; snes_input_state_t pinput_state; string basename; uint32_t *buffer; uint32_t *palette; void videoRefresh(const uint32_t *data, bool hires, bool interlace, bool overscan) { unsigned width = hires ? 512 : 256; unsigned height = overscan ? 239 : 224; unsigned pitch = 1024 >> interlace; if(interlace) height <<= 1; data += 9 * 1024; //skip front porch for(unsigned y = 0; y < height; y++) { const uint32_t *sp = data + y * pitch; uint32_t *dp = buffer + y * pitch; for(unsigned x = 0; x < width; x++) { *dp++ = palette[*sp++]; } } if(pvideo_refresh) pvideo_refresh(buffer, width, height); if(pinput_poll) pinput_poll(); } void audioSample(int16_t left, int16_t right) { if(paudio_sample) return paudio_sample(left, right); } int16_t inputPoll(bool port, SNES::Input::Device device, unsigned index, unsigned id) { if(pinput_state) return pinput_state(port?1:0, (unsigned)device, index, id); return 0; } void message(const string &text) { print(text, "\n"); } string path(SNES::Cartridge::Slot slot, const string &hint) { return { basename, hint }; } Interface() : pvideo_refresh(0), paudio_sample(0), pinput_poll(0), pinput_state(0) { buffer = new uint32_t[512 * 480]; palette = new uint32_t[16 * 32768]; //{llll bbbbb ggggg rrrrr} -> { rrrrr ggggg bbbbb } for(unsigned l = 0; l < 16; l++) { for(unsigned r = 0; r < 32; r++) { for(unsigned g = 0; g < 32; g++) { for(unsigned b = 0; b < 32; b++) { //double luma = (double)l / 15.0; //unsigned ar = (luma * r + 0.5); //unsigned ag = (luma * g + 0.5); //unsigned ab = (luma * b + 0.5); //palette[(l << 15) + (r << 10) + (g << 5) + (b << 0)] = (ab << 10) + (ag << 5) + (ar << 0); //zero 04-sep-2012 - go ahead and turn this into a pixel format we'll want double luma = (double)l / 15.0; unsigned ar = (luma * r + 0.5); unsigned ag = (luma * g + 0.5); unsigned ab = (luma * b + 0.5); ar = ar * 255 / 31; ag = ag * 255 / 31; ab = ab * 255 / 31; unsigned color = (ab << 16) + (ag << 8) + (ar << 0) | 0xFF000000; palette[(l << 15) + (r << 10) + (g << 5) + (b << 0)] = color; } } } } } ~Interface() { delete[] buffer; delete[] palette; } }; static Interface interface; const char* snes_library_id(void) { static string version = {"bsnes v", Version}; return version; } unsigned snes_library_revision_major(void) { return 1; } unsigned snes_library_revision_minor(void) { return 3; } void snes_set_video_refresh(snes_video_refresh_t video_refresh) { interface.pvideo_refresh = video_refresh; } void snes_set_audio_sample(snes_audio_sample_t audio_sample) { interface.paudio_sample = audio_sample; } void snes_set_input_poll(snes_input_poll_t input_poll) { interface.pinput_poll = input_poll; } void snes_set_input_state(snes_input_state_t input_state) { interface.pinput_state = input_state; } void snes_set_controller_port_device(bool port, unsigned device) { SNES::input.connect(port, (SNES::Input::Device)device); } void snes_set_cartridge_basename(const char *basename) { interface.basename = basename; } void snes_init(void) { SNES::interface = &interface; SNES::system.init(); SNES::input.connect(SNES::Controller::Port1, SNES::Input::Device::Joypad); SNES::input.connect(SNES::Controller::Port2, SNES::Input::Device::Joypad); } void snes_term(void) { SNES::system.term(); } void snes_power(void) { SNES::system.power(); } void snes_reset(void) { SNES::system.reset(); } void snes_run(void) { SNES::system.run(); } unsigned snes_serialize_size(void) { return SNES::system.serialize_size(); } bool snes_serialize(uint8_t *data, unsigned size) { SNES::system.runtosave(); serializer s = SNES::system.serialize(); if(s.size() > size) return false; memcpy(data, s.data(), s.size()); return true; } bool snes_unserialize(const uint8_t *data, unsigned size) { serializer s(data, size); return SNES::system.unserialize(s); } struct CheatList { bool enable; string code; CheatList() : enable(false) {} }; static linear_vector cheatList; void snes_cheat_reset(void) { cheatList.reset(); GameBoy::cheat.reset(); GameBoy::cheat.synchronize(); SNES::cheat.reset(); SNES::cheat.synchronize(); } void snes_cheat_set(unsigned index, bool enable, const char *code) { cheatList[index].enable = enable; cheatList[index].code = code; lstring list; for(unsigned n = 0; n < cheatList.size(); n++) { if(cheatList[n].enable) list.append(cheatList[n].code); } if(SNES::cartridge.mode() == SNES::Cartridge::Mode::SuperGameBoy) { GameBoy::cheat.reset(); for(auto &code : list) { lstring codelist; codelist.split("+", code); for(auto &part : codelist) { unsigned addr, data, comp; if(GameBoy::Cheat::decode(part, addr, data, comp)) { GameBoy::cheat.append({ addr, data, comp }); } } } GameBoy::cheat.synchronize(); return; } SNES::cheat.reset(); for(auto &code : list) { lstring codelist; codelist.split("+", code); for(auto &part : codelist) { unsigned addr, data; if(SNES::Cheat::decode(part, addr, data)) { SNES::cheat.append({ addr, data }); } } } SNES::cheat.synchronize(); } //zero 03-sep-2012 bool snes_check_cartridge(const uint8_t *rom_data, unsigned rom_size) { //tries to determine whether this rom is a snes rom - BUT THIS TRIES TO ACCEPT EVERYTHING! so we cant really use it SnesCartridge temp(rom_data, rom_size); return temp.type != SnesCartridge::TypeUnknown && temp.type != SnesCartridge::TypeGameBoy; } //zero 05-sep-2012 int snes_peek_logical_register(int reg) { switch(reg) { //$2105 case SNES_REG_BG_MODE: return SNES::ppu.regs.bg_mode; case SNES_REG_BG3_PRIORITY: return SNES::ppu.regs.bg3_priority; case SNES_REG_BG1_TILESIZE: return SNES::ppu.regs.bg_tilesize[SNES::PPU::BG1]; case SNES_REG_BG2_TILESIZE: return SNES::ppu.regs.bg_tilesize[SNES::PPU::BG2]; case SNES_REG_BG3_TILESIZE: return SNES::ppu.regs.bg_tilesize[SNES::PPU::BG3]; case SNES_REG_BG4_TILESIZE: return SNES::ppu.regs.bg_tilesize[SNES::PPU::BG4]; //$2107 case SNES_REG_BG1_SCADDR: return SNES::ppu.regs.bg_scaddr[SNES::PPU::BG1]>>9; case SNES_REG_BG1_SCSIZE: return SNES::ppu.regs.bg_scsize[SNES::PPU::BG1]; //$2108 case SNES_REG_BG2_SCADDR: return SNES::ppu.regs.bg_scaddr[SNES::PPU::BG2]>>9; case SNES_REG_BG2_SCSIZE: return SNES::ppu.regs.bg_scsize[SNES::PPU::BG2]; //$2109 case SNES_REG_BG3_SCADDR: return SNES::ppu.regs.bg_scaddr[SNES::PPU::BG3]>>9; case SNES_REG_BG3_SCSIZE: return SNES::ppu.regs.bg_scsize[SNES::PPU::BG3]; //$210A case SNES_REG_BG4_SCADDR: return SNES::ppu.regs.bg_scaddr[SNES::PPU::BG4]>>9; case SNES_REG_BG4_SCSIZE: return SNES::ppu.regs.bg_scsize[SNES::PPU::BG4]; //$210B case SNES_REG_BG1_TDADDR: return SNES::ppu.regs.bg_tdaddr[SNES::PPU::BG1]>>13; case SNES_REG_BG2_TDADDR: return SNES::ppu.regs.bg_tdaddr[SNES::PPU::BG2]>>13; //$210C case SNES_REG_BG3_TDADDR: return SNES::ppu.regs.bg_tdaddr[SNES::PPU::BG3]>>13; case SNES_REG_BG4_TDADDR: return SNES::ppu.regs.bg_tdaddr[SNES::PPU::BG4]>>13; } return 0; } bool snes_load_cartridge_normal( const char *rom_xml, const uint8_t *rom_data, unsigned rom_size ) { snes_cheat_reset(); if(rom_data) SNES::cartridge.rom.copy(rom_data, rom_size); string xmlrom = (rom_xml && *rom_xml) ? string(rom_xml) : SnesCartridge(rom_data, rom_size).markup; SNES::cartridge.load(SNES::Cartridge::Mode::Normal, { xmlrom }); SNES::system.power(); return true; } bool snes_load_cartridge_bsx_slotted( const char *rom_xml, const uint8_t *rom_data, unsigned rom_size, const char *bsx_xml, const uint8_t *bsx_data, unsigned bsx_size ) { snes_cheat_reset(); if(rom_data) SNES::cartridge.rom.copy(rom_data, rom_size); string xmlrom = (rom_xml && *rom_xml) ? string(rom_xml) : SnesCartridge(rom_data, rom_size).markup; if(bsx_data) SNES::bsxflash.memory.copy(bsx_data, bsx_size); string xmlbsx = (bsx_xml && *bsx_xml) ? string(bsx_xml) : SnesCartridge(bsx_data, bsx_size).markup; SNES::cartridge.load(SNES::Cartridge::Mode::BsxSlotted, xmlrom); SNES::system.power(); return true; } bool snes_load_cartridge_bsx( const char *rom_xml, const uint8_t *rom_data, unsigned rom_size, const char *bsx_xml, const uint8_t *bsx_data, unsigned bsx_size ) { snes_cheat_reset(); if(rom_data) SNES::cartridge.rom.copy(rom_data, rom_size); string xmlrom = (rom_xml && *rom_xml) ? string(rom_xml) : SnesCartridge(rom_data, rom_size).markup; if(bsx_data) SNES::bsxflash.memory.copy(bsx_data, bsx_size); string xmlbsx = (bsx_xml && *bsx_xml) ? string(bsx_xml) : SnesCartridge(bsx_data, bsx_size).markup; SNES::cartridge.load(SNES::Cartridge::Mode::Bsx, xmlrom); SNES::system.power(); return true; } bool snes_load_cartridge_sufami_turbo( const char *rom_xml, const uint8_t *rom_data, unsigned rom_size, const char *sta_xml, const uint8_t *sta_data, unsigned sta_size, const char *stb_xml, const uint8_t *stb_data, unsigned stb_size ) { snes_cheat_reset(); if(rom_data) SNES::cartridge.rom.copy(rom_data, rom_size); string xmlrom = (rom_xml && *rom_xml) ? string(rom_xml) : SnesCartridge(rom_data, rom_size).markup; if(sta_data) SNES::sufamiturbo.slotA.rom.copy(sta_data, sta_size); string xmlsta = (sta_xml && *sta_xml) ? string(sta_xml) : SnesCartridge(sta_data, sta_size).markup; if(stb_data) SNES::sufamiturbo.slotB.rom.copy(stb_data, stb_size); string xmlstb = (stb_xml && *stb_xml) ? string(stb_xml) : SnesCartridge(stb_data, stb_size).markup; SNES::cartridge.load(SNES::Cartridge::Mode::SufamiTurbo, xmlrom); SNES::system.power(); return true; } bool snes_load_cartridge_super_game_boy( const char *rom_xml, const uint8_t *rom_data, unsigned rom_size, const char *dmg_xml, const uint8_t *dmg_data, unsigned dmg_size ) { snes_cheat_reset(); if(rom_data) SNES::cartridge.rom.copy(rom_data, rom_size); string xmlrom = (rom_xml && *rom_xml) ? string(rom_xml) : SnesCartridge(rom_data, rom_size).markup; if(dmg_data) { //GameBoyCartridge needs to modify dmg_data (for MMM01 emulation); so copy data uint8_t *data = new uint8_t[dmg_size]; memcpy(data, dmg_data, dmg_size); string xmldmg = (dmg_xml && *dmg_xml) ? string(dmg_xml) : GameBoyCartridge(data, dmg_size).markup; GameBoy::cartridge.load(GameBoy::System::Revision::SuperGameBoy, xmldmg, data, dmg_size); delete[] data; } SNES::cartridge.load(SNES::Cartridge::Mode::SuperGameBoy, xmlrom); SNES::system.power(); return true; } void snes_unload_cartridge(void) { SNES::cartridge.unload(); } bool snes_get_region(void) { return SNES::system.region() == SNES::System::Region::NTSC ? 0 : 1; } uint8_t* snes_get_memory_data(unsigned id) { if(SNES::cartridge.loaded() == false) return 0; switch(id) { case SNES_MEMORY_CARTRIDGE_RAM: return SNES::cartridge.ram.data(); case SNES_MEMORY_CARTRIDGE_RTC: if(SNES::cartridge.has_srtc()) return SNES::srtc.rtc; if(SNES::cartridge.has_spc7110rtc()) return SNES::spc7110.rtc; return 0; case SNES_MEMORY_BSX_RAM: if(SNES::cartridge.mode() != SNES::Cartridge::Mode::Bsx) break; return SNES::bsxcartridge.sram.data(); case SNES_MEMORY_BSX_PRAM: if(SNES::cartridge.mode() != SNES::Cartridge::Mode::Bsx) break; return SNES::bsxcartridge.psram.data(); case SNES_MEMORY_SUFAMI_TURBO_A_RAM: if(SNES::cartridge.mode() != SNES::Cartridge::Mode::SufamiTurbo) break; return SNES::sufamiturbo.slotA.ram.data(); case SNES_MEMORY_SUFAMI_TURBO_B_RAM: if(SNES::cartridge.mode() != SNES::Cartridge::Mode::SufamiTurbo) break; return SNES::sufamiturbo.slotB.ram.data(); case SNES_MEMORY_GAME_BOY_RAM: if(SNES::cartridge.mode() != SNES::Cartridge::Mode::SuperGameBoy) break; return GameBoy::cartridge.ramdata; //case SNES_MEMORY_GAME_BOY_RTC: // if(SNES::cartridge.mode() != SNES::Cartridge::Mode::SuperGameBoy) break; // return GameBoy::cartridge.rtcdata; case SNES_MEMORY_WRAM: return SNES::cpu.wram; case SNES_MEMORY_APURAM: return SNES::smp.apuram; case SNES_MEMORY_VRAM: return SNES::ppu.vram; case SNES_MEMORY_OAM: return SNES::ppu.oam; case SNES_MEMORY_CGRAM: return SNES::ppu.cgram; } return 0; } unsigned snes_get_memory_size(unsigned id) { if(SNES::cartridge.loaded() == false) return 0; unsigned size = 0; switch(id) { case SNES_MEMORY_CARTRIDGE_RAM: size = SNES::cartridge.ram.size(); break; case SNES_MEMORY_CARTRIDGE_RTC: if(SNES::cartridge.has_srtc() || SNES::cartridge.has_spc7110rtc()) size = 20; break; case SNES_MEMORY_BSX_RAM: if(SNES::cartridge.mode() != SNES::Cartridge::Mode::Bsx) break; size = SNES::bsxcartridge.sram.size(); break; case SNES_MEMORY_BSX_PRAM: if(SNES::cartridge.mode() != SNES::Cartridge::Mode::Bsx) break; size = SNES::bsxcartridge.psram.size(); break; case SNES_MEMORY_SUFAMI_TURBO_A_RAM: if(SNES::cartridge.mode() != SNES::Cartridge::Mode::SufamiTurbo) break; size = SNES::sufamiturbo.slotA.ram.size(); break; case SNES_MEMORY_SUFAMI_TURBO_B_RAM: if(SNES::cartridge.mode() != SNES::Cartridge::Mode::SufamiTurbo) break; size = SNES::sufamiturbo.slotB.ram.size(); break; case SNES_MEMORY_GAME_BOY_RAM: if(SNES::cartridge.mode() != SNES::Cartridge::Mode::SuperGameBoy) break; size = GameBoy::cartridge.ramsize; break; //case SNES_MEMORY_GAME_BOY_RTC: // if(SNES::cartridge.mode() != SNES::Cartridge::Mode::SuperGameBoy) break; // size = GameBoy::cartridge.rtcsize; // break; case SNES_MEMORY_WRAM: size = 128 * 1024; break; case SNES_MEMORY_APURAM: size = 64 * 1024; break; case SNES_MEMORY_VRAM: size = 64 * 1024; break; case SNES_MEMORY_OAM: size = 544; break; case SNES_MEMORY_CGRAM: size = 512; break; } if(size == -1U) size = 0; return size; }