#include "mednafen/src/mednafen.h" #include "mednafen/src/general.h" #include "mednafen/src/state.h" #include "mednafen/src/settings.h" #include "mednafen/src/mempatcher.h" #include "mednafen/src/mednafen-driver.h" #include "mednafen/src/player.h" #include #include #include enum { SETTING_VALUE_MAX_LENGTH = 256 }; static void (*FrontendSettingQuery)(const char* setting, char* dest); ECL_EXPORT void SetFrontendSettingQuery(void (*q)(const char* setting, char* dest)) { FrontendSettingQuery = q; } namespace Mednafen { MDFNGI *MDFNGameInfo = NULL; NativeVFS NVFS; std::string MDFN_MakeFName(MakeFName_Type type, int id1, const char *cd1) { return ""; } // mednafen-driver.h static int curindent = 0; void MDFN_indent(int indent) { curindent += indent; if(curindent < 0) { fprintf(stderr, "MDFN_indent negative!\n"); curindent = 0; } } void MDFN_printf(const char *format, ...) noexcept { for (int i = 0; i < curindent; i++) putchar('\t'); va_list argp; va_start(argp, format); vprintf(format, argp); va_end(argp); } void MDFND_OutputNotice(MDFN_NoticeType t, const char* s) noexcept { fputs(s, t == MDFN_NOTICE_ERROR ? stderr : stdout); fputc('\n', t == MDFN_NOTICE_ERROR ? stderr : stdout); } void MDFND_OutputInfo(const char* s) noexcept { puts(s); } void MDFN_Notify(MDFN_NoticeType t, const char* format, ...) noexcept { va_list argp; va_start(argp, format); vfprintf(t == MDFN_NOTICE_ERROR ? stderr : stdout, format, argp); } void MDFN_MidSync(EmulateSpecStruct *espec, const unsigned flags) {} bool MDFNSS_StateAction(StateMem *sm, const unsigned load, const bool data_only, const SFORMAT *sf, const char *sname, const bool optional) noexcept { abort(); } static const MDFNSetting* GetSetting(const char* name) { const MDFNSetting* s; for (int i = 0; s = &MDFNGameInfo->Settings[i], s->name; i++) { if (strcmp(s->name, name) == 0) return s; } return nullptr; } uint64 MDFN_GetSettingUI(const char *name) { auto s = GetSetting(name); char tmp[SETTING_VALUE_MAX_LENGTH]; FrontendSettingQuery(name, tmp); if (s && s->type == MDFNST_ENUM) { for (int i = 0; s->enum_list[i].string; i++) { if (strcmp(s->enum_list[i].string, tmp) == 0) return s->enum_list[i].number; } for (int i = 0; s->enum_list[i].string; i++) { if (strcmp(s->enum_list[i].string, s->default_value) == 0) return s->enum_list[i].number; } return 0; } else { return strtoul(tmp, nullptr, 10); } } int64 MDFN_GetSettingI(const char *name) { char tmp[SETTING_VALUE_MAX_LENGTH]; FrontendSettingQuery(name, tmp); return strtol(tmp, nullptr, 10); } double MDFN_GetSettingF(const char *name) { char tmp[SETTING_VALUE_MAX_LENGTH]; FrontendSettingQuery(name, tmp); return strtod(tmp, nullptr); } bool MDFN_GetSettingB(const char *name) { char tmp[SETTING_VALUE_MAX_LENGTH]; FrontendSettingQuery(name, tmp); return strtol(tmp, nullptr, 10) != 0; } std::string MDFN_GetSettingS(const char *name) { char tmp[SETTING_VALUE_MAX_LENGTH]; FrontendSettingQuery(name, tmp); return std::string(tmp); } void MDFNMP_Init(uint32 ps, uint32 numpages) {} void MDFNMP_AddRAM(uint32 size, uint32 address, uint8 *RAM, bool use_in_search) // Deprecated {} void MDFNMP_RegSearchable(uint32 addr, uint32 size) {} void MDFNMP_Kill(void) {} void MDFN_LoadGameCheats(Stream* override) {} void MDFNMP_InstallReadPatches(void) {} void MDFNMP_RemoveReadPatches(void) {} void MDFNMP_ApplyPeriodicCheats(void) {} std::vector SubCheats[8]; bool SubCheatsOn; // player.h void Player_Init(int tsongs, const std::string &album, const std::string &artist, const std::string ©right, const std::vector &snames, bool override_gi) {} void Player_Draw(MDFN_Surface *surface, MDFN_Rect *dr, int CurrentSong, int16 *samples, int32 sampcount) {} }