using System.Collections.Generic; using System.Drawing; namespace BizHawk.Client.EmuHawk { [SchemaAttributes("Coleco")] public class ColecoSchema : IVirtualPadSchema { public IEnumerable GetPadSchemas() { yield return StandardController(1); yield return StandardController(2); } public static PadSchema StandardController(int controller) { return new PadSchema { IsConsole = false, DefaultSize = new Size(128, 200), Buttons = new[] { new PadSchema.ButtonScema { Name = "P" + controller + " Up", DisplayName = "", Icon = Properties.Resources.BlueUp, Location = new Point(50, 11), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " Down", DisplayName = "", Icon = Properties.Resources.BlueDown, Location = new Point(50, 32), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " Left", DisplayName = "", Icon = Properties.Resources.Back, Location = new Point(29, 22), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " Right", DisplayName = "", Icon = Properties.Resources.Forward, Location = new Point(71, 22), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " L", DisplayName = "L", Location = new Point(3, 42), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " R", DisplayName = "R", Location = new Point(100, 42), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " Key 1", DisplayName = "1", Location = new Point(27, 85), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " Key 2", DisplayName = "2", Location = new Point(50, 85), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " Key 3", DisplayName = "3", Location = new Point(73, 85), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " Key 4", DisplayName = "4", Location = new Point(27, 108), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " Key 5", DisplayName = "5", Location = new Point(50, 108), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " Key 6", DisplayName = "6", Location = new Point(73, 108), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " Key 7", DisplayName = "7", Location = new Point(27, 131), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " Key 8", DisplayName = "8", Location = new Point(50, 131), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " Key 9", DisplayName = "9", Location = new Point(73, 131), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " Star", DisplayName = "*", Location = new Point(27, 154), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " Key 0", DisplayName = "0", Location = new Point(50, 154), Type = PadSchema.PadInputType.Boolean }, new PadSchema.ButtonScema { Name = "P" + controller + " Pound", DisplayName = "#", Location = new Point(73, 154), Type = PadSchema.PadInputType.Boolean } } }; } } }