using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Nintendo.N64 { public partial class N64 : ISaveRam { public byte[] CloneSaveRam() { return api.SaveSaveram(); } public void StoreSaveRam(byte[] data) { api.LoadSaveram(data); } public bool SaveRamModified { get { return true; } } } }