using System; using System.Collections.Generic; using System.Linq; using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Sega.Saturn { public partial class Yabause : IInputPollable { public int LagCount { get; set; } public bool IsLagFrame { get; private set; } // TODO: optimize managed to unmanaged using the ActiveChanged event public IInputCallbackSystem InputCallbacks { [FeatureNotImplemented]get { return _inputCallbacks; } } private readonly InputCallbackSystem _inputCallbacks = new InputCallbackSystem(); } }