using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
{
///
/// Abtract class that represents all Media Serializers
///
public abstract class MediaConverter
{
///
/// The type of serializer
///
public abstract MediaConverterType FormatType { get; }
///
/// Signs whether this class can be used to read the data format
///
public virtual bool IsReader
{
get
{
return false;
}
}
///
/// Signs whether this class can be used to write the data format
///
public virtual bool IsWriter
{
get
{
return false;
}
}
///
/// Serialization method
///
///
public virtual void Read(byte[] data)
{
throw new NotImplementedException(this.GetType().ToString() +
"Read operation is not implemented for this converter");
}
///
/// DeSerialization method
///
///
public virtual void Write(byte[] data)
{
throw new NotImplementedException(this.GetType().ToString() +
"Write operation is not implemented for this converter");
}
///
/// Serializer does a quick check, returns TRUE if file is detected as this type
///
///
public virtual bool CheckType(byte[] data)
{
throw new NotImplementedException(this.GetType().ToString() +
"Check type operation is not implemented for this converter");
}
#region Static Tools
///
/// Converts an int32 value into a byte array
///
///
///
public static byte[] GetBytes(int value)
{
byte[] buf = new byte[4];
buf[0] = (byte)value;
buf[1] = (byte)(value >> 8);
buf[2] = (byte)(value >> 16);
buf[3] = (byte)(value >> 24);
return buf;
}
///
/// Returns an int32 from a byte array based on offset
///
///
///
///
public static int GetInt32(byte[] buf, int offsetIndex)
{
return buf[offsetIndex] | buf[offsetIndex + 1] << 8 | buf[offsetIndex + 2] << 16 | buf[offsetIndex + 3] << 24;
}
///
/// Returns an uint16 from a byte array based on offset
///
///
///
///
public static ushort GetWordValue(byte[] buf, int offsetIndex)
{
return (ushort)(buf[offsetIndex] | buf[offsetIndex + 1] << 8);
}
///
/// Updates a byte array with a uint16 value based on offset
///
///
///
///
public static void SetWordValue(byte[] buf, int offsetIndex, ushort value)
{
buf[offsetIndex] = (byte)value;
buf[offsetIndex + 1] = (byte)(value >> 8);
}
#endregion
}
}