using BizHawk.Emulation.Cores.Components.Z80A; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum { /// /// The +2 is almost identical to the 128k from an emulation point of view /// There are just a few small changes in the ROMs /// public partial class ZX128Plus2 : ZX128 { #region Construction /// /// Main constructor /// /// /// public ZX128Plus2(ZXSpectrum spectrum, Z80A cpu, ZXSpectrum.BorderType borderType, List files, List joysticks) : base(spectrum, cpu, borderType, files, joysticks) { } #endregion } }