using BizHawk.Emulation.Cores.Components.Z80A;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
{
///
/// The +2 is almost identical to the 128k from an emulation point of view
/// There are just a few small changes in the ROMs
///
public partial class ZX128Plus2 : ZX128
{
#region Construction
///
/// Main constructor
///
///
///
public ZX128Plus2(ZXSpectrum spectrum, Z80A cpu, ZXSpectrum.BorderType borderType, List files, List joysticks)
: base(spectrum, cpu, borderType, files, joysticks)
{
}
#endregion
}
}