using System; using System.IO; using System.Diagnostics; namespace BizHawk.Emulation.Consoles.Nintendo { class Mapper107 : NES.NESBoardBase { //configuration int prg_bank_mask_32k, chr_bank_mask_8k; //state int prg_bank_32k, chr_bank_8k; public override void SyncState(Serializer ser) { base.SyncState(ser); ser.Sync("prg_bank_32k", ref prg_bank_32k); ser.Sync("chr_bank_8k", ref chr_bank_8k); } public override bool Configure(NES.EDetectionOrigin origin) { //configure switch (Cart.board_type) { case "MAPPER107": AssertPrg(128); AssertChr(64); AssertWram(8); AssertVram(0); AssertBattery(false); break; default: return false; } prg_bank_mask_32k = (Cart.prg_size / 32) - 1; chr_bank_mask_8k = (Cart.chr_size / 8) - 1; SetMirrorType(Cart.pad_h, Cart.pad_v); return true; } public override byte ReadPPU(int addr) { if (addr < 0x2000) { int ofs = addr & ((1 << 13) - 1); addr = (chr_bank_8k << 13) | ofs; return VROM[addr]; } else return base.ReadPPU(addr); } public override byte ReadPRG(int addr) { int ofs = addr & ((1 << 15) - 1); addr = (prg_bank_32k << 15) | ofs; return ROM[addr]; } public override void WritePRG(int addr, byte value) { chr_bank_8k = value; prg_bank_32k = value >> 1; chr_bank_8k &= chr_bank_mask_8k; prg_bank_32k &= prg_bank_mask_32k; } } }