using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Xml.Linq; using System.Xml; using System.Windows.Forms; namespace BizHawk.Client.DBMan { public class NOINTROParser : DATParser { /// /// Required to generate a GameDB file /// public override SystemType SysType { get; set; } private List xmls = new List(); public NOINTROParser(SystemType type) { SysType = type; } /// /// Parses multiple DAT files and returns a single GamesDB format csv string /// public override string ParseDAT(string[] filePath) { foreach (var s in filePath) { try { xmls.Add(XDocument.Load(s)); } catch { var res = MessageBox.Show("Could not parse document as valid XML:\n\n" + s + "\n\nDo you wish to continue any other processing?", "Parsing Error", MessageBoxButtons.YesNo); if (res != DialogResult.Yes) return ""; } } int startIndex = 0; // actual tosec parsing foreach (var obj in xmls) { startIndex = Data.Count > 0 ? Data.Count - 1 : 0; // get header info var header = obj.Root.Descendants("header").First(); var name = header.Element("name").Value; var version = header.Element("version").Value; var description = header.Element("description").Value + " - " + version; // start comment block List comments = new List { "Type:\tNO-INTRO", $"Source:\t{description}", $"FileGen:\t{DateTime.UtcNow:yyyy-MM-dd HH:mm:ss} (UTC)", }; AddCommentBlock(comments.ToArray()); // process each entry var query = obj.Root.Descendants("game"); foreach (var g in query) { GameDB item = new GameDB(); item.Name = g.Value; item.SHA1 = g.Elements("rom").First().Attribute("sha1").Value.ToUpper(); item.MD5 = g.Elements("rom").First().Attribute("md5").Value.ToUpper(); item.System = GameDB.GetSystemCode(SysType); ParseNOINTROFlags(item); Data.Add(item); } // add this file's data to the stringbuilder // first we will sort into various ROMSTATUS groups var working = Data.Skip(startIndex).ToList(); var baddump = working.Where(st => st.Status == "B").OrderBy(na => na.Name).ToList(); AddCommentBlock("Bad Dumps"); AppendCSVData(baddump); var hack = working.Where(st => st.Status == "H").OrderBy(na => na.Name).ToList(); AddCommentBlock("Hacks"); AppendCSVData(hack); var over = working.Where(st => st.Status == "O").OrderBy(na => na.Name).ToList(); AddCommentBlock("Over Dumps"); AppendCSVData(over); var trans = working.Where(st => st.Status == "T").OrderBy(na => na.Name).ToList(); AddCommentBlock("Translated"); AppendCSVData(trans); var good = working.Where(st => st.Status == "" || st.Status == null).OrderBy(na => na.Name).ToList(); AddCommentBlock("Believed Good"); AppendCSVData(good); } string result = sb.ToString(); return sb.ToString(); } /// /// Parses all the weird TOSEC flags within the game field /// Detailed info here: https://www.tosecdev.org/tosec-naming-convention /// Guts of this has been reused from here: https://github.com/Asnivor/MedLaunch/blob/master/MedLaunch/_Debug/DATDB/Platforms/TOSEC/StringConverterToSec.cs /// private void ParseNOINTROFlags(GameDB g) { string nameString = g.Name; // remove uninteresting options string a = RemoveUnneededOptions(nameString); // process data contained in () string[] d = a.ToString().Split('(', ')'); if (d.Length > 0) { // name field } if (d.Length > 1) { if (d[1].Length >= 3) { // country g.Region = d[1].Trim(); } } if (d.Length > 2) { // parse all other () fields // because these are not mandatory this can be a confusing process for (int i = 4; i < d.Length; i++) { string f = d[i].Trim(); // check for language if (IsLanguageFlag(f) == true) { g.Notes = f; continue; } // version - ignore // check development status (not currently implemented) if (IsDevelopmenttStatus(f) == true) { continue; } // check copyright status (not currently implemented) if (IsCopyrightStatus(f) == true) { continue; } // country flag(s) if (IsCountryFlag(f) == true) { g.Region = f; continue; } // language - if present add to notes if (IsLanguageFlag(f) == true) { g.Notes = f; continue; } // Media Type - ignore for now // Media Label - ignore for now } // process dump info flags and other info contained in [] if (nameString.Contains("[") && nameString.Contains("]")) { var e = nameString.Split('[', ']') .Skip(1) // remove first entry (this is the bit before the [] entries start) .Where(s => !string.IsNullOrWhiteSpace(s)) // remove empty entries .Distinct() .ToList(); if (e.Count > 0) { // bizhawk currently only has a few different RomStatus values (not as many as TOSEC anyway) // Parsing priority will be: // RomStatus.BadDump // RomStatus.Hack // RomStatus.Overdump // RomStatus.GoodDump // RomStatus.TranslatedRom // everything else // all tosec cr, h, t etc.. will fall under RomStatus.Hack if (e.Where(str => // bad dump str == "b" || str.StartsWith("b ")).ToList().Count > 0) { // RomStatus.BadDump g.Status = "B"; } else if (e.Where(str => // BIOS str == "BIOS" || str.StartsWith("BIOS ")).ToList().Count > 0) { // RomStatus.BIOS g.Status = "I"; } else { g.Status = ""; } } } } } public static bool IsDevelopmenttStatus(string s) { List DS = new List { "alpha", "beta", "preview", "pre-release", "proto" }; bool b = DS.Any(s.Contains); return b; } public static bool IsCopyrightStatus(string s) { List CS = new List { "CW", "CW-R", "FW", "GW", "GW-R", "LW", "PD", "SW", "SW-R" }; bool b = CS.Any(s.Contains); return b; } public static bool IsLanguageFlag(string s) { List LC = new List { "En", "Ja", "Fr", "De", "Es", "It", "Nl", "Pt", "Sv", "No", "Da", "Fi", "Zh", "Ko", "Pl" }; bool b = false; if (!s.Contains("[") && !s.Contains("]")) { foreach (var x in LC) { if (s == x || s.StartsWith(x + ",") || s.EndsWith("," + x)) { b = true; break; } } //b = LC.Any(s.Contains); } return b; } public static bool IsCountryFlag(string s) { List CC = new List { "World", "Australia", "Brazil", "Canada", "China", "France", "Germany", "Hong Kong", "Italy", "Japan", "Korea", "Netherlands", "Spain", "Sweden", "USA", "Europe", "Asia" }; bool b = false; if (!s.Contains("[") && !s.Contains("]")) { foreach (var x in CC) { if (s == x || s.StartsWith(x) || s.EndsWith(x)) { b = true; break; } } //b = CC.Any(s.Contains); } return b; } public static string RemoveUnneededOptions(string nameString) { // Remove unneeded entries string n = nameString .Replace(" (demo) ", " ") .Replace(" (demo-kiosk) ", " ") .Replace(" (demo-playable) ", " ") .Replace(" (demo-rolling) ", " ") .Replace(" (demo-slideshow) ", " "); return n; } } }