using System.IO; using BizHawk.Common; using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Calculators { public partial class TI83 : IStatable { private byte[] _stateBuffer; public bool BinarySaveStatesPreferred { get { return false; } } public void SaveStateBinary(BinaryWriter bw) { SyncState(Serializer.CreateBinaryWriter(bw)); } public void LoadStateBinary(BinaryReader br) { SyncState(Serializer.CreateBinaryReader(br)); } public void SaveStateText(TextWriter tw) { SyncState(Serializer.CreateTextWriter(tw)); } public void LoadStateText(TextReader tr) { SyncState(Serializer.CreateTextReader(tr)); } public byte[] SaveStateBinary() { if (_stateBuffer == null) { var stream = new MemoryStream(); var writer = new BinaryWriter(stream); SaveStateBinary(writer); _stateBuffer = stream.ToArray(); writer.Close(); return _stateBuffer; } else { var stream = new MemoryStream(_stateBuffer); var writer = new BinaryWriter(stream); SaveStateBinary(writer); writer.Close(); return _stateBuffer; } } private void SyncState(Serializer ser) { ser.BeginSection("TI83"); Cpu.SyncState(ser); ser.Sync("RAM", ref _ram, false); ser.Sync("romPageLow3Bits", ref _romPageLow3Bits); ser.Sync("romPageHighBit", ref _romPageHighBit); ser.Sync("disp_mode", ref _displayMode); ser.Sync("disp_move", ref _displayMove); ser.Sync("disp_x", ref _displayX); ser.Sync("disp_y", ref _displayY); ser.Sync("m_CursorMoved", ref _cursorMoved); ser.Sync("maskOn", ref _maskOn); ser.Sync("onPressed", ref _onPressed); ser.Sync("keyboardMask", ref _keyboardMask); ser.Sync("m_LinkOutput", ref LinkOutput); ser.Sync("VRAM", ref _vram, false); ser.Sync("Frame", ref _frame); ser.Sync("LagCount", ref _lagCount); ser.Sync("IsLag", ref _isLag); ser.EndSection(); } } }