#include "qtemugl.h" #include #include "base/display.h" #include "base/timeutil.h" QtEmuGL::QtEmuGL(QWidget *parent) : QGLWidget(parent) { } void QtEmuGL::init(InputState *inputState) { input_state = inputState; } void QtEmuGL::initializeGL() { #ifndef USING_GLES2 glewInit(); #endif NativeInitGraphics(); } void QtEmuGL::paintGL() { NativeUpdate(*input_state); NativeRender(); EndInputState(input_state); time_update(); } void QtEmuGL::mouseDoubleClickEvent(QMouseEvent *) { emit doubleClick(); } void QtEmuGL::mousePressEvent(QMouseEvent *e) { input_state->pointer_down[0] = true; input_state->pointer_x[0] = e->x(); input_state->pointer_y[0] = e->y(); } void QtEmuGL::mouseReleaseEvent(QMouseEvent *e) { input_state->pointer_down[0] = false; }