using System; using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { public partial class GambatteLink : IVideoProvider { public int VirtualWidth { get { return 320; } } public int VirtualHeight { get { return 144; } } public int BufferWidth { get { return 320; } } public int BufferHeight { get { return 144; } } public int BackgroundColor { get { return unchecked((int)0xff000000); } } public int[] GetVideoBuffer() { return VideoBuffer; } private int[] VideoBuffer = new int[160 * 2 * 144]; } }