using System; using System.IO; using System.Diagnostics; namespace BizHawk.Emulation.Consoles.Nintendo { //game=shanghai ; chip=sunsoft-2 ; pcb=SUNSOFT-3R //game=fantasy zone ; chip=sunsoft-1 ; pcb = SUNSOFT-4 //this is confusing. see docs/sunsoft.txt class Sunsoft2_Mapper93 : NES.NESBoardBase { int prg_bank_mask_16k; byte prg_bank_16k; ByteBuffer prg_banks_16k = new ByteBuffer(2); public override bool Configure(NES.EDetectionOrigin origin) { switch (Cart.board_type) { case "MAPPER093": break; case "SUNSOFT-2": if (Cart.pcb != "SUNSOFT-3R") return false; break; case "SUNSOFT-1": if (Cart.pcb != "SUNSOFT-4") return false; break; default: return false; } SetMirrorType(Cart.pad_h, Cart.pad_v); prg_bank_mask_16k = (Cart.prg_size / 16) - 1; prg_banks_16k[1] = 0xFF; return true; } public override void Dispose() { prg_banks_16k.Dispose(); base.Dispose(); } public override void SyncState(Serializer ser) { base.SyncState(ser); ser.Sync("prg_bank_mask_16k", ref prg_bank_mask_16k); ser.Sync("prg_bank_16k", ref prg_bank_16k); ser.Sync("prg_banks_16k", ref prg_banks_16k); } void SyncPRG() { prg_banks_16k[0] = prg_bank_16k; } public override void WritePRG(int addr, byte value) { prg_bank_16k = (byte)((value >> 4) & 15); SyncPRG(); if (value.Bit(0)) SetMirrorType(EMirrorType.Horizontal); else SetMirrorType(EMirrorType.Vertical); } public override byte ReadPRG(int addr) { int bank_16k = addr >> 14; int ofs = addr & ((1 << 14) - 1); bank_16k = prg_banks_16k[bank_16k]; bank_16k &= prg_bank_mask_16k; addr = (bank_16k << 14) | ofs; return ROM[addr]; } } }