using BizHawk.Client.Common;
using BizHawk.Bizware.BizwareGL;
namespace BizHawk.Client.EmuHawk
{
public static class GlobalWin
{
public static MainForm MainForm;
public static ToolManager Tools;
///
/// the IGL to be used for rendering
///
public static IGL GL;
public static GLManager.ContextRef CR_GL;
///
/// The IGL_TK to be used for specifically opengl operations (accessing textures from opengl-based cores)
///
public static Bizware.BizwareGL.Drivers.OpenTK.IGL_TK IGL_GL;
public static Sound Sound;
public static OSDManager OSD = new OSDManager();
public static DisplayManager DisplayManager;
public static GLManager GLManager;
public static int ExitCode;
}
}