using System.Collections.Generic;
using BizHawk.Emulation.Common;
namespace BizHawk.Emulation.Cores.Computers.AmstradCPC
{
///
/// CPCHawk: Core Class
/// * Controllers *
///
public partial class AmstradCPC
{
///
/// The one CPCHawk ControllerDefinition
///
public ControllerDefinition AmstradCPCControllerDefinition
{
get
{
ControllerDefinition definition = new ControllerDefinition();
definition.Name = "AmstradCPC Controller";
// joysticks
List joys1 = new List
{
// P1 Joystick
"P1 Up", "P1 Down", "P1 Left", "P1 Right", "P1 Fire1", "P1 Fire2", "P1 Fire3"
};
foreach (var s in joys1)
{
definition.BoolButtons.Add(s);
definition.CategoryLabels[s] = "J1";
}
List joys2 = new List
{
// P2 Joystick
"P2 Up", "P2 Down", "P2 Left", "P2 Right", "P2 Fire",
};
foreach (var s in joys2)
{
definition.BoolButtons.Add(s);
definition.CategoryLabels[s] = "J2";
}
// keyboard
List keys = new List
{
/// http://www.cpcwiki.eu/index.php/Programming:Keyboard_scanning
/// http://www.cpcwiki.eu/index.php/File:Grimware_cpc464_version3_case_top.jpg
// Keyboard - row 1
"Key ESC", "Key 1", "Key 2", "Key 3", "Key 4", "Key 5", "Key 6", "Key 7", "Key 8", "Key 9", "Key 0", "Key Dash", "Key Hat", "Key CLR", "Key DEL",
// Keyboard - row 2
"Key TAB", "Key Q", "Key W", "Key E", "Key R", "Key T", "Key Y", "Key U", "Key I", "Key O", "Key P", "Key @", "Key LeftBracket", "Key RETURN",
// Keyboard - row 3
"Key CAPSLOCK", "Key A", "Key S", "Key D", "Key F", "Key G", "Key H", "Key J", "Key K", "Key L", "Key Colon", "Key SemiColon", "Key RightBracket",
// Keyboard - row 4
"Key SHIFT", "Key Z", "Key X", "Key C", "Key V", "Key B", "Key N", "Key M", "Key Comma", "Key Period", "Key ForwardSlash", "Key BackSlash",
// Keyboard - row 5
"Key SPACE", "Key CONTROL",
// Keyboard - Cursor
"Key CURUP", "Key CURDOWN", "Key CURLEFT", "Key CURRIGHT", "Key COPY",
// Keyboard - Numpad
"Key NUM0", "Key NUM1", "Key NUM2", "Key NUM3", "Key NUM4", "Key NUM5", "Key NUM6", "Key NUM7", "Key NUM8", "Key NUM9", "Key NUMPERIOD", "KEY ENTER"
};
foreach (var s in keys)
{
definition.BoolButtons.Add(s);
definition.CategoryLabels[s] = "Keyboard";
}
// Power functions
List power = new List
{
// Power functions
"Reset", "Power"
};
foreach (var s in power)
{
definition.BoolButtons.Add(s);
definition.CategoryLabels[s] = "Power";
}
// Datacorder (tape device)
List tape = new List
{
// Tape functions
"Play Tape", "Stop Tape", "RTZ Tape", "Record Tape", "Insert Next Tape",
"Insert Previous Tape", "Next Tape Block", "Prev Tape Block", "Get Tape Status"
};
foreach (var s in tape)
{
definition.BoolButtons.Add(s);
definition.CategoryLabels[s] = "Datacorder";
}
// Datacorder (tape device)
List disk = new List
{
// Tape functions
"Insert Next Disk", "Insert Previous Disk", /*"Eject Current Disk",*/ "Get Disk Status"
};
foreach (var s in disk)
{
definition.BoolButtons.Add(s);
definition.CategoryLabels[s] = "Amstrad Disk Drive";
}
return definition;
}
}
}
///
/// The possible joystick types
///
public enum JoystickType
{
NULL,
Joystick1,
Joystick2
}
}