using System.Collections.Generic; using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Computers.AmstradCPC { /// /// CPCHawk: Core Class /// * Controllers * /// public partial class AmstradCPC { /// /// The one CPCHawk ControllerDefinition /// public ControllerDefinition AmstradCPCControllerDefinition { get { ControllerDefinition definition = new ControllerDefinition(); definition.Name = "AmstradCPC Controller"; // joysticks List joys1 = new List { // P1 Joystick "P1 Up", "P1 Down", "P1 Left", "P1 Right", "P1 Fire1", "P1 Fire2", "P1 Fire3" }; foreach (var s in joys1) { definition.BoolButtons.Add(s); definition.CategoryLabels[s] = "J1"; } List joys2 = new List { // P2 Joystick "P2 Up", "P2 Down", "P2 Left", "P2 Right", "P2 Fire", }; foreach (var s in joys2) { definition.BoolButtons.Add(s); definition.CategoryLabels[s] = "J2"; } // keyboard List keys = new List { /// http://www.cpcwiki.eu/index.php/Programming:Keyboard_scanning /// http://www.cpcwiki.eu/index.php/File:Grimware_cpc464_version3_case_top.jpg // Keyboard - row 1 "Key ESC", "Key 1", "Key 2", "Key 3", "Key 4", "Key 5", "Key 6", "Key 7", "Key 8", "Key 9", "Key 0", "Key Dash", "Key Hat", "Key CLR", "Key DEL", // Keyboard - row 2 "Key TAB", "Key Q", "Key W", "Key E", "Key R", "Key T", "Key Y", "Key U", "Key I", "Key O", "Key P", "Key @", "Key LeftBracket", "Key RETURN", // Keyboard - row 3 "Key CAPSLOCK", "Key A", "Key S", "Key D", "Key F", "Key G", "Key H", "Key J", "Key K", "Key L", "Key Colon", "Key SemiColon", "Key RightBracket", // Keyboard - row 4 "Key SHIFT", "Key Z", "Key X", "Key C", "Key V", "Key B", "Key N", "Key M", "Key Comma", "Key Period", "Key ForwardSlash", "Key BackSlash", // Keyboard - row 5 "Key SPACE", "Key CONTROL", // Keyboard - Cursor "Key CURUP", "Key CURDOWN", "Key CURLEFT", "Key CURRIGHT", "Key COPY", // Keyboard - Numpad "Key NUM0", "Key NUM1", "Key NUM2", "Key NUM3", "Key NUM4", "Key NUM5", "Key NUM6", "Key NUM7", "Key NUM8", "Key NUM9", "Key NUMPERIOD", "KEY ENTER" }; foreach (var s in keys) { definition.BoolButtons.Add(s); definition.CategoryLabels[s] = "Keyboard"; } // Power functions List power = new List { // Power functions "Reset", "Power" }; foreach (var s in power) { definition.BoolButtons.Add(s); definition.CategoryLabels[s] = "Power"; } // Datacorder (tape device) List tape = new List { // Tape functions "Play Tape", "Stop Tape", "RTZ Tape", "Record Tape", "Insert Next Tape", "Insert Previous Tape", "Next Tape Block", "Prev Tape Block", "Get Tape Status" }; foreach (var s in tape) { definition.BoolButtons.Add(s); definition.CategoryLabels[s] = "Datacorder"; } // Datacorder (tape device) List disk = new List { // Tape functions "Insert Next Disk", "Insert Previous Disk", /*"Eject Current Disk",*/ "Get Disk Status" }; foreach (var s in disk) { definition.BoolButtons.Add(s); definition.CategoryLabels[s] = "Amstrad Disk Drive"; } return definition; } } } /// /// The possible joystick types /// public enum JoystickType { NULL, Joystick1, Joystick2 } }