using System; using System.Collections.Generic; using System.Diagnostics; using System.Windows.Forms; using System.IO; using System.Linq; using System.Text; using BizHawk.Emulation.DiscSystem; namespace BizHawk.Client.DiscoHawk { class AudioExtractor { public static string FFmpegPath; public static void Extract(Disc disc, string path, string filebase) { bool confirmed = false; var tracks = disc.Structure.Sessions[0].Tracks; foreach (var track in tracks) { if (track.TrackType != ETrackType.Audio) continue; var waveData = new byte[track.LengthInSectors * 2352]; int startLba = track.Indexes[1].LBA; for (int sector = 0; sector < track.LengthInSectors; sector++) disc.ReadLBA_2352(startLba + sector, waveData, sector * 2352); string mp3Path = string.Format("{0} - Track {1:D2}.mp3", Path.Combine(path, filebase), track.Number); if (File.Exists(mp3Path)) { if (!confirmed) { var dr = MessageBox.Show("This file already exists. Do you want extraction to proceed overwriting files, or cancel the entire operation immediately?", "File already exists", MessageBoxButtons.OKCancel); if (dr == DialogResult.Cancel) return; confirmed = true; } File.Delete(mp3Path); } string tempfile = Path.GetTempFileName(); try { File.WriteAllBytes(tempfile, waveData); var ffmpeg = new FFMpeg(); ffmpeg.Run("-f", "s16le", "-ar", "44100", "-ac", "2", "-i", tempfile, "-f", "mp3", "-ab", "192k", mp3Path); } finally { File.Delete(tempfile); } } } } }