using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Drawing; using BizHawk.Emulation.Common; using BizHawk.Bizware.BizwareGL; namespace BizHawk.Client.Common { public class BitmapBufferVideoProvider : IVideoProvider, IDisposable { BitmapBuffer bb; public BitmapBufferVideoProvider(BitmapBuffer bb) { this.bb = bb; } public void Dispose() { if (bb != null) bb.Dispose(); bb = null; } public int[] GetVideoBuffer() { return bb.Pixels; } public int VirtualWidth { get { return bb.Width; } } public int VirtualHeight { get { return bb.Height; } } public int BufferWidth { get { return bb.Width; } } public int BufferHeight { get { return bb.Height; } } public int BackgroundColor { get { return 0; } } } }