using System.IO; using BizHawk.Common; using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.ColecoVision { public partial class ColecoVision : IStatable { public bool BinarySaveStatesPreferred { get { return false; } } public void SaveStateBinary(BinaryWriter bw) { SyncState(Serializer.CreateBinaryWriter(bw)); } public void LoadStateBinary(BinaryReader br) { SyncState(Serializer.CreateBinaryReader(br)); } public void SaveStateText(TextWriter tw) { SyncState(Serializer.CreateTextWriter(tw)); } public void LoadStateText(TextReader tr) { SyncState(Serializer.CreateTextReader(tr)); } public byte[] SaveStateBinary() { if (_stateBuffer == null) { var stream = new MemoryStream(); var writer = new BinaryWriter(stream); SaveStateBinary(writer); _stateBuffer = stream.ToArray(); writer.Close(); return _stateBuffer; } else { var stream = new MemoryStream(_stateBuffer); var writer = new BinaryWriter(stream); SaveStateBinary(writer); writer.Close(); return _stateBuffer; } } private void SyncState(Serializer ser) { ser.BeginSection("Coleco"); Cpu.SyncState(ser); VDP.SyncState(ser); PSG.SyncState(ser); ser.Sync("RAM", ref Ram, false); ser.Sync("Frame", ref frame); ser.Sync("LagCount", ref _lagCount); ser.Sync("IsLag", ref _isLag); ser.EndSection(); } private byte[] _stateBuffer; } }