using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BizHawk.Client.Common { public partial class Bk2Movie : IMovie { private enum Moviemode { Inactive, Play, Record, Finished } private Moviemode _mode = Moviemode.Inactive; public bool IsActive { get { return _mode != Moviemode.Inactive; } } public bool IsPlaying { get { return _mode == Moviemode.Play || _mode == Moviemode.Finished; } } public bool IsRecording { get { return _mode == Moviemode.Record; } } public bool IsFinished { get { return _mode == Moviemode.Finished; } } public void StartNewRecording() { _mode = Moviemode.Record; if (Global.Config.EnableBackupMovies && _makeBackup && _log.Any()) { SaveBackup(); _makeBackup = false; } _log.Clear(); } public void StartNewPlayback() { _mode = Moviemode.Play; } public void SwitchToRecord() { _mode = Moviemode.Record; } public void SwitchToPlay() { _mode = Moviemode.Play; Save(); } public void Stop(bool saveChanges = true) { if (saveChanges) { if (_mode == Moviemode.Record || Changes) { Save(); } } Changes = false; _mode = Moviemode.Inactive; } private void Finish() { if (_mode == Moviemode.Play) { _mode = Moviemode.Finished; } } } }