using System.Collections.Generic; using System.IO; using System.Linq; using BizHawk.Common; using BizHawk.Common.BufferExtensions; using BizHawk.Emulation.Common.IEmulatorExtensions; namespace BizHawk.Client.Common { public static class SavestateManager { public static void SaveStateFile(string filename, string name) { var core = Global.Emulator.AsStatable(); // the old method of text savestate save is now gone. // a text savestate is just like a binary savestate, but with a different core lump using (var bs = new BinaryStateSaver(filename)) { if (Global.Config.SaveStateType == Config.SaveStateTypeE.Text || (Global.Config.SaveStateType == Config.SaveStateTypeE.Default && !core.BinarySaveStatesPreferred)) { // text savestate format using (new SimpleTime("Save Core")) { bs.PutLump(BinaryStateLump.CorestateText, (tw) => core.SaveStateText(tw)); } } else { // binary core lump format using (new SimpleTime("Save Core")) { bs.PutLump(BinaryStateLump.Corestate, bw => core.SaveStateBinary(bw)); } } if (Global.Config.SaveScreenshotWithStates && Global.Emulator.HasVideoProvider()) { var vp = Global.Emulator.AsVideoProvider(); var buff = vp.GetVideoBuffer(); if (buff.Length == 1) { // is a hacky opengl texture ID. can't handle this now! // need to discuss options // 1. cores must be able to provide a pixels videoprovider in addition to a texture ID, on command (not very hard overall but interface changing and work per core) // 2. SavestateManager must be setup with a mechanism for resolving texture IDs (even less work, but sloppy) // There are additional problems with AVWriting. They depend on VideoProvider providing pixels. } else { int out_w = vp.BufferWidth; int out_h = vp.BufferHeight; // if buffer is too big, scale down screenshot if (!Global.Config.NoLowResLargeScreenshotWithStates && buff.Length >= Global.Config.BigScreenshotSize) { out_w /= 2; out_h /= 2; } using (new SimpleTime("Save Framebuffer")) { bs.PutLump(BinaryStateLump.Framebuffer, s => QuickBmpFile.Save(Global.Emulator.AsVideoProvider(), s, out_w, out_h)); } } } if (Global.MovieSession.Movie.IsActive) { bs.PutLump(BinaryStateLump.Input, delegate(TextWriter tw) { // this never should have been a core's responsibility tw.WriteLine("Frame {0}", Global.Emulator.Frame); Global.MovieSession.HandleMovieSaveState(tw); }); } if (Global.UserBag.Any()) { bs.PutLump(BinaryStateLump.UserData, delegate(TextWriter tw) { var data = ConfigService.SaveWithType(Global.UserBag); tw.WriteLine(data); }); } if (Global.MovieSession.Movie.IsActive && Global.MovieSession.Movie is TasMovie) { bs.PutLump(BinaryStateLump.LagLog, delegate(BinaryWriter bw) { (Global.MovieSession.Movie as TasMovie).TasLagLog.Save(bw); }); } } } public static void PopulateFramebuffer(BinaryReader br) { if (!Global.Emulator.HasVideoProvider()) { return; } try { using (new SimpleTime("Load Framebuffer")) { QuickBmpFile.Load(Global.Emulator.AsVideoProvider(), br.BaseStream); } } catch { var buff = Global.Emulator.AsVideoProvider().GetVideoBuffer(); try { for (int i = 0; i < buff.Length; i++) { int j = br.ReadInt32(); buff[i] = j; } } catch (EndOfStreamException) { } } } public static void PopulateFramebuffer(byte[] bytes) { using (var ms = new MemoryStream(bytes)) { using (var br = new BinaryReader(ms)) { PopulateFramebuffer(br); } } } public static bool LoadStateFile(string path, string name) { var core = Global.Emulator.AsStatable(); // try to detect binary first var bl = BinaryStateLoader.LoadAndDetect(path); if (bl != null) { try { var succeed = false; if (Global.MovieSession.Movie.IsActive) { bl.GetLump(BinaryStateLump.Input, true, tr => succeed = Global.MovieSession.HandleMovieLoadState_HackyStep1(tr)); if (!succeed) { return false; } bl.GetLump(BinaryStateLump.Input, true, tr => succeed = Global.MovieSession.HandleMovieLoadState_HackyStep2(tr)); if (!succeed) { return false; } } using (new SimpleTime("Load Core")) { bl.GetCoreState(br => core.LoadStateBinary(br), tr => core.LoadStateText(tr)); } bl.GetLump(BinaryStateLump.Framebuffer, false, PopulateFramebuffer); string userData = ""; bl.GetLump(BinaryStateLump.UserData, false, delegate(TextReader tr) { string line; while ((line = tr.ReadLine()) != null) { if (!string.IsNullOrWhiteSpace(line)) { userData = line; } } }); if (!string.IsNullOrWhiteSpace(userData)) { Global.UserBag = (Dictionary)ConfigService.LoadWithType(userData); } if (Global.MovieSession.Movie.IsActive && Global.MovieSession.Movie is TasMovie) { bl.GetLump(BinaryStateLump.LagLog, false, delegate(BinaryReader br, long length) { ((TasMovie)Global.MovieSession.Movie).TasLagLog.Load(br); }); } } catch { return false; } finally { bl.Dispose(); } return true; } else // text mode { if (Global.MovieSession.HandleMovieLoadState(path)) { using (var reader = new StreamReader(path)) { core.LoadStateText(reader); while (true) { var str = reader.ReadLine(); if (str == null) { break; } if (str.Trim() == "") { continue; } var args = str.Split(' '); if (args[0] == "Framebuffer" && Global.Emulator.HasVideoProvider()) { Global.Emulator.AsVideoProvider().GetVideoBuffer().ReadFromHex(args[1]); } } } return true; } else { return false; } } } } }