// Meteor - A Nintendo Gameboy Advance emulator // Copyright (C) 2009-2011 Philippe Daouadi // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #include "ameteor/disassembler/argshift.hpp" #include namespace AMeteor { namespace Disassembler { ArgShift::ArgShift (const Argument& arg1, const Argument& arg2, ShiftType type, bool memory) : Argument(), m_arg1(arg1.Clone()), m_arg2(arg2.Clone()), m_type(type), m_memory(memory) { } ArgShift::ArgShift (const ArgShift& arg) : Argument(), m_arg1(arg.m_arg1->Clone()), m_arg2(arg.m_arg2->Clone()), m_type(arg.m_type), m_memory(arg.m_memory) { } ArgShift::~ArgShift () { delete m_arg1; delete m_arg2; } Argument* ArgShift::Clone () const { return new ArgShift(*this); } std::string ArgShift::GetString () const { static const char* Shifts[] = {", LSL ", ", LSR ", ", ASR ", ", ROR ", ", RRX "}; std::ostringstream ss; if (m_memory) ss << '['; ss << m_arg1->GetString() << Shifts[m_type] << m_arg2->GetString(); if (m_memory) ss << ']'; return ss.str(); } } }