// Copyright (c) 2012- PPSSPP Project. // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, version 2.0 or later versions. // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License 2.0 for more details. // A copy of the GPL 2.0 should have been included with the program. // If not, see http://www.gnu.org/licenses/ // Official git repository and contact information can be found at // https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/. #pragma once #pragma once #include "../MIPS.h" #include "../MIPSAnalyst.h" #include "Common/ArmEmitter.h" #include "Core/MIPS/ARM/ArmRegCache.h" #include "Core/MIPS/MIPSVFPUUtils.h" using namespace ArmGen; enum { NUM_TEMPS = 16, TEMP0 = 32 + 128, TOTAL_MAPPABLE_MIPSFPUREGS = 32 + 128 + NUM_TEMPS, }; struct FPURegARM { int mipsReg; // if -1, no mipsreg attached. bool isDirty; // Should the register be written back? }; struct FPURegMIPS { // Where is this MIPS register? RegMIPSLoc loc; // Data (only one of these is used, depending on loc. Could make a union). int reg; bool spillLock; // if true, this register cannot be spilled. bool tempLock; // If loc == ML_MEM, it's back in its location in the CPU context struct. }; class ArmRegCacheFPU { public: ArmRegCacheFPU(MIPSState *mips); ~ArmRegCacheFPU() {} void Init(ARMXEmitter *emitter); void Start(MIPSAnalyst::AnalysisResults &stats); // Protect the arm register containing a MIPS register from spilling, to ensure that // it's being kept allocated. void SpillLock(MIPSReg reg, MIPSReg reg2 = -1, MIPSReg reg3 = -1, MIPSReg reg4 = -1); void SpillLockV(MIPSReg r) { SpillLock(r + 32); } void ReleaseSpillLocks(); void ReleaseSpillLock(int mipsreg) { mr[mipsreg].spillLock = false; } void ReleaseSpillLockV(int mipsreg) { ReleaseSpillLock(mipsreg + 32); } void SetImm(MIPSReg reg, u32 immVal); bool IsImm(MIPSReg reg) const; u32 GetImm(MIPSReg reg) const; // Returns an ARM register containing the requested MIPS register. ARMReg MapReg(MIPSReg reg, int mapFlags = 0); void MapInIn(MIPSReg rd, MIPSReg rs); void MapDirty(MIPSReg rd); void MapDirtyIn(MIPSReg rd, MIPSReg rs, bool avoidLoad = true); void MapDirtyInIn(MIPSReg rd, MIPSReg rs, MIPSReg rt, bool avoidLoad = true); void FlushArmReg(ARMReg r); void FlushR(MIPSReg r); void FlushV(MIPSReg r) { FlushR(r + 32); } void DiscardR(MIPSReg r); void DiscardV(MIPSReg r) { DiscardR(r + 32);} bool IsTempX(ARMReg r) const; MIPSReg GetTempR(); MIPSReg GetTempV() { return GetTempR() - 32; } void FlushAll(); ARMReg R(int preg); // Returns a cached register // VFPU registers ARMReg V(int vreg) { return R(vreg + 32); } void MapRegV(int vreg, int flags = 0); // NOTE: These require you to release spill locks manually! void MapRegsV(int vec, VectorSize vsz, int flags); void MapRegsV(const u8 *v, VectorSize vsz, int flags); void SpillLockV(const u8 *v, VectorSize vsz); void SpillLockV(int vec, VectorSize vsz); void SetEmitter(ARMXEmitter *emitter) { emit = emitter; } // For better log output only. void SetCompilerPC(u32 compilerPC) { compilerPC_ = compilerPC; } int GetMipsRegOffset(MIPSReg r); int GetMipsRegOffsetV(MIPSReg r) { return GetMipsRegOffset(r + 32); } private: MIPSState *mips_; ARMXEmitter *emit; u32 compilerPC_; enum { NUM_ARMFPUREG = 16, // TODO: Support 32, which you have with NEON NUM_MIPSFPUREG = TOTAL_MAPPABLE_MIPSFPUREGS, }; RegARM ar[NUM_ARMFPUREG]; FPURegMIPS mr[NUM_MIPSFPUREG]; FPURegMIPS *vr; };