#pragma once #include void sgb_write_ff00(uint8_t val, uint64_t time); uint8_t sgb_read_ff00(uint64_t time); void sgb_set_controller_data(const uint8_t* buttons); void sgb_init(void); void sgb_take_frame(uint32_t* vbuff); void sgb_render_frame(uint32_t* vbuff);