using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BizHawk.Emulation.Consoles.Nintendo { //iNES Mapper 72 //Example Games: //-------------------------- //Pinball Quest (J) //Moero!! Pro Tennis //Moero!! Juudou Warriors class JALECO_JF_17 : NES.NESBoardBase { int command; int prg_bank_mask_16k; byte prg_bank_16k; ByteBuffer prg_banks_16k = new ByteBuffer(2); public override bool Configure(NES.EDetectionOrigin origin) { switch (Cart.board_type) { case "JALECO-JF-17": break; default: return false; } SetMirrorType(Cart.pad_h, Cart.pad_v); prg_bank_mask_16k = (Cart.prg_size / 16) - 1; prg_banks_16k[1] = 0xFF; return true; } public override void Dispose() { prg_banks_16k.Dispose(); base.Dispose(); } public override void SyncState(Serializer ser) { base.SyncState(ser); ser.Sync("prg_bank_mask_16k", ref prg_bank_mask_16k); ser.Sync("prg_bank_16k", ref prg_bank_16k); ser.Sync("prg_banks_16k", ref prg_banks_16k); ser.Sync("command", ref command); } public override void WritePRG(int addr, byte value) { switch (command) { case 0: break; case 1: break; case 2: prg_bank_16k = (byte)(value & 15); break; case 3: break; } command = value >> 6; } public override byte ReadPRG(int addr) { int bank_16k = addr >> 14; int ofs = addr & ((1 << 14) - 1); bank_16k = prg_banks_16k[bank_16k]; bank_16k &= prg_bank_mask_16k; addr = (bank_16k << 14) | ofs; return ROM[addr]; } } }