using System; using SlimDX.DirectInput; namespace BizHawk.MultiClient { public static class Input { public static void Initialize() { KeyInput.Initialize(); GamePad.Initialize(); } public static void Update() { KeyInput.Update(); GamePad.UpdateAll(); } public static bool IsPressed(string control) { string[] controls = control.Split('+'); for (int i = 0; i < controls.Length; i++) { if (IsPressedSingle(controls[i]) == false) return false; } return true; } private static bool IsPressedSingle(string control) { if (string.IsNullOrEmpty(control)) return false; if (control.StartsWith("J1 ")) return GetGamePad(0, control.Substring(3)); if (control.StartsWith("J2 ")) return GetGamePad(1, control.Substring(3)); if (control.StartsWith("J3 ")) return GetGamePad(2, control.Substring(3)); if (control.StartsWith("J4 ")) return GetGamePad(3, control.Substring(3)); if (control.Contains("RightShift")) control = control.Replace("RightShift", "LeftShift"); if (control.Contains("RightControl")) control = control.Replace("RightControl", "LeftControl"); if (control.Contains("RightAlt")) control = control.Replace("RightAlt", "LeftAlt"); if (control.Contains("Ctrl")) control = control.Replace("Ctrl", "LeftControl"); if (control.Contains("Shift") && control != "LeftShift") control = control.Replace("Shift", "LeftShift"); if (control.Contains("Control") && control.Trim() != "LeftControl") control = control.Replace("Control", "LeftControl"); if (control.Contains("Ctrl") && control.Trim() != "LeftControl") control = control.Replace("Control", "LeftControl"); if (control.Contains("Alt") && control != "LeftAlt") control = control.Replace("Alt", "LeftAlt"); Key k = (Key)Enum.Parse(typeof(Key), control, true); return KeyInput.IsPressed(k); } private static bool GetGamePad(int index, string control) { if (index >= GamePad.Devices.Count) return false; if (control == "Up") return GamePad.Devices[index].Up; if (control == "Down") return GamePad.Devices[index].Down; if (control == "Left") return GamePad.Devices[index].Left; if (control == "Right") return GamePad.Devices[index].Right; if (control.StartsWith("B")) { int buttonIndex = int.Parse(control.Substring(1)) - 1; if (buttonIndex >= GamePad.Devices[index].Buttons.Length) return false; return GamePad.Devices[index].Buttons[buttonIndex]; } return false; } public static string GetPressedKey() { // Poll Joystick input for (int j = 0; j < GamePad.Devices.Count; j++) { if (GamePad.Devices[j].Up) return "J" + (j+1) + " Up"; if (GamePad.Devices[j].Down) return "J" + (j+1) + " Down"; if (GamePad.Devices[j].Left) return "J" + (j+1) + " Left"; if (GamePad.Devices[j].Right) return "J" + (j+1) + " Right"; var buttons = GamePad.Devices[j].Buttons; for (int b=0; b