// Meteor - A Nintendo Gameboy Advance emulator // Copyright (C) 2009-2011 Philippe Daouadi // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #include "ameteor/graphics/renderer.hpp" #include "ameteor.hpp" namespace AMeteor { namespace Graphics { Renderer::Renderer (const uint16_t* surface) : m_base(surface) { } void Renderer::VBlank () { if (m_sig_frame) m_sig_frame(m_base); } } }