using System.Collections.Generic; using System.Linq; using System.Text; using LuaInterface; using BizHawk.Client.Common; namespace BizHawk.Client.EmuHawk { public class ConsoleLuaLibrary : LuaLibraryBase { public override string Name { get { return "console"; } } public override string[] Functions { get { return new[] { "clear", "getluafunctionslist", "log", "output", }; } } public static void console_clear() { GlobalWin.Tools.LuaConsole.ClearOutputWindow(); } public static string console_getluafunctionslist() { StringBuilder list = new StringBuilder(); foreach (var function in GlobalWin.Tools.LuaConsole.LuaImp.Docs.FunctionList) { list.AppendLine(function.Name); } return list.ToString(); } public static void console_log(object lua_input) { console_output(lua_input); } public static void console_output(object lua_input) { if (lua_input == null) { GlobalWin.Tools.LuaConsole.WriteToOutputWindow("NULL"); } else { if (lua_input is LuaTable) { StringBuilder sb = new StringBuilder(); var lti = (lua_input as LuaTable); List Keys = (from object key in lti.Keys select key.ToString()).ToList(); List Values = (from object value in lti.Values select value.ToString()).ToList(); List> KVPs = new List>(); for (int i = 0; i < Keys.Count; i++) { if (i < Values.Count) { KeyValuePair kvp = new KeyValuePair(Keys[i], Values[i]); KVPs.Add(kvp); } } KVPs = KVPs.OrderBy(x => x.Key).ToList(); foreach (var kvp in KVPs) { sb .Append("\"") .Append(kvp.Key) .Append("\": \"") .Append(kvp.Value) .Append("\"") .AppendLine(); } GlobalWin.Tools.LuaConsole.WriteToOutputWindow(sb.ToString()); } else { GlobalWin.Tools.LuaConsole.WriteToOutputWindow(lua_input.ToString()); } } } } }