using System; using System.IO; using System.Windows.Forms; using BizHawk.Client.Common; using BizHawk.Emulation.Common; using BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES; using BizHawk.Emulation.Cores.Nintendo.GBA; using BizHawk.Emulation.Cores.Sega.Genesis; using BizHawk.Emulation.Cores.Sega.Saturn; using BizHawk.Emulation.Cores.Sony.PSP; namespace BizHawk.Client.EmuHawk { partial class MainForm { public void StartNewMovie(IMovie movie, bool record, bool fromTastudio = false) //TasStudio flag is a hack for now { //If a movie is already loaded, save it before starting a new movie if (!fromTastudio && Global.MovieSession.Movie.IsActive) { Global.MovieSession.Movie.Save(); } Global.MovieSession = new MovieSession { Movie = movie, MessageCallback = GlobalWin.OSD.AddMessage, AskYesNoCallback = StateErrorAskUser }; InputManager.RewireInputChain(); if (!record) { Global.MovieSession.Movie.Load(); } try { // movie 1.0 hack: restore sync settings for the only core that fully supported them in movie 1.0 if (!record && Global.Emulator.SystemId == "Coleco") { string str = Global.MovieSession.Movie.Header[HeaderKeys.SKIPBIOS]; if (!String.IsNullOrWhiteSpace(str)) { this._syncSettingsHack = new Emulation.Cores.ColecoVision.ColecoVision.ColecoSyncSettings { SkipBiosIntro = str.ToLower() == "true" }; } } else if (!record && Global.Emulator.SystemId == "NES") { var quicknesName = ((CoreAttributes)Attribute.GetCustomAttribute(typeof(QuickNES), typeof(CoreAttributes))).CoreName; if (Global.MovieSession.Movie.Header[HeaderKeys.CORE] == quicknesName) { Global.Config.NES_InQuickNES = true; var qs = new QuickNES.QuickNESSettings(); this._syncSettingsHack = qs; } else //Else assume Neshawk { var s = new Emulation.Cores.Nintendo.NES.NES.NESSyncSettings(); s.BoardProperties = new System.Collections.Generic.Dictionary(Global.MovieSession.Movie.Header.BoardProperties); this._syncSettingsHack = s; } } else if (!record && Global.Emulator is Emulation.Cores.Consoles.Sega.gpgx.GPGX) { // unfortunately, gpgx is being released with movie 1.0 // we don't save the control settings there, so hack and assume a particular configuration var s = new Emulation.Cores.Consoles.Sega.gpgx.GPGX.GPGXSyncSettings { ControlType = Emulation.Cores.Consoles.Sega.gpgx.GPGX.ControlType.Normal, UseSixButton = true, }; this._syncSettingsHack = s; } // load the rom in any case LoadRom(GlobalWin.MainForm.CurrentlyOpenRom, true, !record); } finally { // ensure subsequent calls to LoadRom won't get the settings object created here this._syncSettingsHack = null; } if (!fromTastudio) { Global.Config.RecentMovies.Add(movie.Filename); } if (Global.MovieSession.Movie.Header.StartsFromSavestate) { byte[] state = Convert.FromBase64String(Global.MovieSession.Movie.Header.SavestateBinaryBase64Blob); Global.Emulator.LoadStateBinary(new BinaryReader(new MemoryStream(state))); Global.Emulator.ResetCounters(); } if (!fromTastudio) { if (record) { Global.MovieSession.Movie.StartNewRecording(); Global.MovieSession.ReadOnly = false; } else { Global.MovieSession.Movie.StartNewPlayback(); } } SetMainformMovieInfo(); if (!fromTastudio) { GlobalWin.Tools.Restart(); } GlobalWin.Tools.Restart(); GlobalWin.DisplayManager.NeedsToPaint = true; } public void SetMainformMovieInfo() { if (Global.MovieSession.Movie.IsPlaying) { Text = DisplayNameForSystem(Global.Game.System) + " - " + Global.Game.Name + " - " + Path.GetFileName(Global.MovieSession.Movie.Filename); PlayRecordStatusButton.Image = Properties.Resources.Play; PlayRecordStatusButton.ToolTipText = "Movie is in playback mode"; PlayRecordStatusButton.Visible = true; } else if (Global.MovieSession.Movie.IsRecording) { Text = DisplayNameForSystem(Global.Game.System) + " - " + Global.Game.Name + " - " + Path.GetFileName(Global.MovieSession.Movie.Filename); PlayRecordStatusButton.Image = Properties.Resources.RecordHS; PlayRecordStatusButton.ToolTipText = "Movie is in record mode"; PlayRecordStatusButton.Visible = true; } else if (!Global.MovieSession.Movie.IsActive) { Text = DisplayNameForSystem(Global.Game.System) + " - " + Global.Game.Name; PlayRecordStatusButton.Image = Properties.Resources.Blank; PlayRecordStatusButton.ToolTipText = "No movie is active"; PlayRecordStatusButton.Visible = false; } } public void LoadPlayMovieDialog() { new PlayMovie().ShowDialog(); } public void LoadRecordMovieDialog() { // put any BEETA quality cores here if (Global.Emulator is GBA || Global.Emulator is Genesis || Global.Emulator is Yabause || Global.Emulator is PSP) { var result = MessageBox.Show (this, "Thanks for using Bizhawk! The emulation core you have selected " + "is currently BETA-status. We appreciate your help in testing Bizhawk. " + "You can record a movie on this core if you'd like to, but expect to " + "encounter bugs and sync problems. Continue?", "BizHawk", MessageBoxButtons.YesNo); if (result != DialogResult.Yes) return; } new RecordMovie().ShowDialog(); } public void RestartMovie() { if (Global.MovieSession.Movie.IsActive) { LoadRom(CurrentlyOpenRom, true, true); if (Global.MovieSession.Movie.Header.StartsFromSavestate) { byte[] state = Convert.FromBase64String(Global.MovieSession.Movie.Header.SavestateBinaryBase64Blob); Global.Emulator.LoadStateBinary(new BinaryReader(new MemoryStream(state))); Global.Emulator.ResetCounters(); } Global.MovieSession.Movie.StartNewPlayback(); SetMainformMovieInfo(); GlobalWin.OSD.AddMessage("Replaying movie file in read-only mode"); Global.MovieSession.ReadOnly = true; } } public void StopMovie(bool saveChanges = true) { Global.MovieSession.StopMovie(saveChanges); SetMainformMovieInfo(); } } }