using System;
using System.Collections.Generic;
using BizHawk.Common;
using BizHawk.Emulation.Common;
namespace BizHawk.Client.Common
{
///
/// A basic implementation of IController
///
public class SimpleController : IController
{
public ControllerDefinition Definition { get; set; }
protected WorkingDictionary Buttons { get; private set; } = new WorkingDictionary();
protected WorkingDictionary Floats { get; private set; } = new WorkingDictionary();
public void Clear()
{
Buttons = new WorkingDictionary();
Floats = new WorkingDictionary();
}
public bool this[string button]
{
get => Buttons[button];
set => Buttons[button] = value;
}
public virtual bool IsPressed(string button)
{
return this[button];
}
public float GetFloat(string name)
{
return Floats[name];
}
public IEnumerable> BoolButtons()
{
return Buttons;
}
public void AcceptNewFloats(IEnumerable> newValues)
{
foreach (var sv in newValues)
{
Floats[sv.Item1] = sv.Item2;
}
}
}
}