using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Reflection; namespace BizHawk.MultiClient { public static class PathManager { public static string GetExeDirectoryAbsolute() { var uri = new Uri(Assembly.GetEntryAssembly().GetName().CodeBase); string module = uri.LocalPath + System.Web.HttpUtility.UrlDecode(uri.Fragment); return Path.GetDirectoryName(module); } /// /// Makes a path relative to the %exe% dir /// public static string MakeProgramRelativePath(string path) { return MakeAbsolutePath("%exe%/" + path, ""); } /// /// The location of the default INI file /// public static string DefaultIniPath { get { return MakeProgramRelativePath("config.ini"); } } /// /// Gets absolute base as derived from EXE /// /// public static string GetBasePathAbsolute() { if (Global.Config.BasePath.Length < 1) //If empty, then EXE path return GetExeDirectoryAbsolute(); if (Global.Config.BasePath.Length >= 5 && Global.Config.BasePath.Substring(0, 5) == "%exe%") return GetExeDirectoryAbsolute(); if (Global.Config.BasePath[0] == '.') { if (Global.Config.BasePath.Length == 1) return GetExeDirectoryAbsolute(); else { if (Global.Config.BasePath.Length == 2 && Global.Config.BasePath == ".\\") return GetExeDirectoryAbsolute(); else { string tmp = Global.Config.BasePath; tmp = tmp.Remove(0, 1); tmp = tmp.Insert(0, GetExeDirectoryAbsolute()); return tmp; } } } if (Global.Config.BasePath.Substring(0, 2) == "..") return RemoveParents(Global.Config.BasePath, GetExeDirectoryAbsolute()); //In case of error, return EXE path return GetExeDirectoryAbsolute(); } public static string GetPlatformBase(string system) { switch (system) { case "A26": return Global.Config.BaseAtari; case "NES": return Global.Config.BaseNES; case "SG": return Global.Config.BaseSG; case "GG": return Global.Config.BaseGG; case "SMS": return Global.Config.BaseSMS; case "SGX": case "PCE": case "PCECD": return Global.Config.BasePCE; case "TI83": return Global.Config.BaseTI83; case "GEN": return Global.Config.BaseGenesis; case "GB": return Global.Config.BaseGameboy; case "NULL": default: return ""; } } public static string MakeAbsolutePath(string path, string system) { //This function translates relative path and special identifiers in absolute paths if (path.Length < 1) return GetBasePathAbsolute(); if (path == "%recent%") { return Environment.SpecialFolder.Recent.ToString(); } if (path.Length >= 5 && path.Substring(0, 5) == "%exe%") { if (path.Length == 5) return GetExeDirectoryAbsolute(); else { string tmp = path.Remove(0, 5); tmp = tmp.Insert(0, GetExeDirectoryAbsolute()); return tmp; } } if (path[0] == '.') { if (system.Length > 0) { path = path.Remove(0, 1); path = path.Insert(0, GetPlatformBase(system)); } if (path.Length == 1) return GetBasePathAbsolute(); else { if (path[0] == '.') { path = path.Remove(0, 1); path = path.Insert(0, GetBasePathAbsolute()); } return path; } } //If begins wtih .. do alorithm to determine how many ..\.. combos and deal with accordingly, return drive letter only if too many .. if ((path[0] > 'A' && path[0] < 'Z') || (path[0] > 'a' && path[0] < 'z')) { //C:\ if (path.Length > 2 && path[1] == ':' && path[2] == '\\') return path; else { //file:\ is an acceptable path as well, and what FileBrowserDialog returns if (path.Length >= 6 && path.Substring(0, 6) == "file:\\") return path; else return GetExeDirectoryAbsolute(); //bad path } } //all pad paths default to EXE return GetExeDirectoryAbsolute(); } public static string RemoveParents(string path, string workingpath) { //determines number of parents, then removes directories from working path, return absolute path result //Ex: "..\..\Bob\", "C:\Projects\Emulators\Bizhawk" will return "C:\Projects\Bob\" int x = NumParentDirectories(path); if (x > 0) { int y = HowMany(path, "..\\"); int z = HowMany(workingpath, "\\"); if (y >= z) { //Return drive letter only, working path must be absolute? } return ""; } else return path; } public static int NumParentDirectories(string path) { //determine the number of parent directories in path and return result int x = HowMany(path, '\\'); if (x > 0) { return HowMany(path, "..\\"); } return 0; } public static int HowMany(string str, string s) { int count = 0; for (int x = 0; x < (str.Length - s.Length); x++) { if (str.Substring(x, s.Length) == s) count++; } return count; } public static int HowMany(string str, char c) { int count = 0; for (int x = 0; x < str.Length; x++) { if (str[x] == c) count++; } return count; } public static bool IsRecent(string path) { if (path == "%recent%") return true; else return false; } public static string GetRomsPath(string sysID) { string path = ""; if (Global.Config.UseRecentForROMs) return Environment.SpecialFolder.Recent.ToString(); switch (sysID) { case "A26": path = PathManager.MakeAbsolutePath(Global.Config.PathAtariROMs, "A26"); break; case "NES": path = PathManager.MakeAbsolutePath(Global.Config.PathNESROMs, "NES"); break; case "SMS": path = PathManager.MakeAbsolutePath(Global.Config.PathSMSROMs, "SMS"); break; case "SG": path = PathManager.MakeAbsolutePath(Global.Config.PathSGROMs, "SG"); break; case "GG": path = PathManager.MakeAbsolutePath(Global.Config.PathGGROMs, "GG"); break; case "GEN": path = PathManager.MakeAbsolutePath(Global.Config.PathGenesisROMs, "GEN"); break; case "SFX": case "PCE": case "PCECD": path = PathManager.MakeAbsolutePath(Global.Config.PathPCEROMs, "PCE"); break; case "GB": path = PathManager.MakeAbsolutePath(Global.Config.PathGBROMs, "GB"); break; case "TI83": path = PathManager.MakeAbsolutePath(Global.Config.PathTI83ROMs, "TI83"); break; default: path = PathManager.GetBasePathAbsolute(); break; } return path; } public static string RemoveInvalidFileSystemChars(string name) { string newStr = name; char[] chars = Path.GetInvalidFileNameChars(); foreach (char c in chars) { newStr = newStr.Replace(c.ToString(), ""); } return newStr; } public static string FilesystemSafeName(GameInfo game) { string filesystemSafeName = game.Name.Replace("|", "+"); filesystemSafeName = RemoveInvalidFileSystemChars(filesystemSafeName); //zero 22-jul-2012 - i dont think this is used the same way it used to. game.Name shouldnt be a path, so this stuff is illogical. //if game.Name is a path, then someone shouldve made it not-a-path already. //return Path.Combine(Path.GetDirectoryName(filesystemSafeName), Path.GetFileNameWithoutExtension(filesystemSafeName)); return filesystemSafeName; } public static string SaveRamPath(GameInfo game) { string name = FilesystemSafeName(game); if (Global.MainForm.MovieActive()) { name += "." + Path.GetFileNameWithoutExtension(Global.MovieSession.Movie.Filename); } switch (game.System) { case "A26": return Path.Combine(MakeAbsolutePath(Global.Config.PathAtariSaveRAM, "A26"), name + ".SaveRAM"); case "SMS": return Path.Combine(MakeAbsolutePath(Global.Config.PathSMSSaveRAM, "SMS"), name + ".SaveRAM"); case "GG": return Path.Combine(MakeAbsolutePath(Global.Config.PathGGSaveRAM, "GG"), name + ".SaveRAM"); case "SG": return Path.Combine(MakeAbsolutePath(Global.Config.PathSGSaveRAM, "SG"), name + ".SaveRAM"); case "SGX": return Path.Combine(MakeAbsolutePath(Global.Config.PathPCESaveRAM, "PCE"), name + ".SaveRAM"); case "PCE": return Path.Combine(MakeAbsolutePath(Global.Config.PathPCESaveRAM, "PCE"), name + ".SaveRAM"); case "PCECD": return Path.Combine(MakeAbsolutePath(Global.Config.PathPCESaveRAM, "PCE"), name + ".SaveRAM"); case "GB": return Path.Combine(MakeAbsolutePath(Global.Config.PathGBSaveRAM, "GB"), name + ".SaveRAM"); case "GEN": return Path.Combine(MakeAbsolutePath(Global.Config.PathGenesisSaveRAM, "GEN"), name + ".SaveRAM"); case "NES": return Path.Combine(MakeAbsolutePath(Global.Config.PathNESSaveRAM, "NES"), name + ".SaveRAM"); case "TI83": return Path.Combine(MakeAbsolutePath(Global.Config.PathTI83SaveRAM, "TI83"), name + ".SaveRAM"); default: return Path.Combine(GetBasePathAbsolute(), name + ".SaveRAM"); } } public static string GetSaveStatePath(GameInfo game) { switch (game.System) { default: return GetRomsPath(game.System); case "A26": return MakeAbsolutePath(Global.Config.PathAtariSavestates, "A26"); case "SMS": return MakeAbsolutePath(Global.Config.PathSMSSavestates, "SMS"); case "GG": return MakeAbsolutePath(Global.Config.PathGGSavestates, "GG"); case "SG": return MakeAbsolutePath(Global.Config.PathSGSavestates, "SG"); case "SGX": return MakeAbsolutePath(Global.Config.PathPCESavestates, "PCE"); case "PCE": return MakeAbsolutePath(Global.Config.PathPCESavestates, "PCE"); case "PCECD": return MakeAbsolutePath(Global.Config.PathPCESavestates, "PCE"); case "GB": return MakeAbsolutePath(Global.Config.PathGBSavestates, "GB"); case "GEN": return MakeAbsolutePath(Global.Config.PathGenesisSavestates, "GEN"); case "NES": return MakeAbsolutePath(Global.Config.PathNESSavestates, "NES"); case "TI83": return MakeAbsolutePath(Global.Config.PathTI83Savestates, "TI83"); } } public static string SaveStatePrefix(GameInfo game) { string name = FilesystemSafeName(game); if (Global.Config.BindSavestatesToMovies && Global.MainForm.MovieActive()) name += "." + Path.GetFileNameWithoutExtension(Global.MovieSession.Movie.Filename); switch (game.System) { case "A26": return Path.Combine(MakeAbsolutePath(Global.Config.PathAtariSavestates, "A26"), name); case "SMS": return Path.Combine(MakeAbsolutePath(Global.Config.PathSMSSavestates, "SMS"), name); case "GG": return Path.Combine(MakeAbsolutePath(Global.Config.PathGGSavestates, "GG"), name); case "SG": return Path.Combine(MakeAbsolutePath(Global.Config.PathSGSavestates, "SG"), name); case "SGX": return Path.Combine(MakeAbsolutePath(Global.Config.PathPCESavestates, "PCE"), name); case "PCE": return Path.Combine(MakeAbsolutePath(Global.Config.PathPCESavestates, "PCE"), name); case "PCECD": return Path.Combine(MakeAbsolutePath(Global.Config.PathPCESavestates, "PCE"), name); case "GB": return Path.Combine(MakeAbsolutePath(Global.Config.PathGBSavestates, "GB"), name); case "GEN": return Path.Combine(MakeAbsolutePath(Global.Config.PathGenesisSavestates, "GEN"), name); case "NES": return Path.Combine(MakeAbsolutePath(Global.Config.PathNESSavestates, "NES"), name); case "TI83": return Path.Combine(MakeAbsolutePath(Global.Config.PathTI83Savestates, "TI83"), name); } return ""; } public static string ScreenshotPrefix(GameInfo game) { string name = FilesystemSafeName(game); switch (game.System) { case "A26": return Path.Combine(MakeAbsolutePath(Global.Config.PathAtariScreenshots, "A26"), name); case "SMS": return Path.Combine(MakeAbsolutePath(Global.Config.PathSMSScreenshots, "SMS"), name); case "GG": return Path.Combine(MakeAbsolutePath(Global.Config.PathGGScreenshots, "GG"), name); case "SG": return Path.Combine(MakeAbsolutePath(Global.Config.PathSGScreenshots, "SG"), name); case "SGX": return Path.Combine(MakeAbsolutePath(Global.Config.PathPCEScreenshots, "PCE"), name); case "PCE": return Path.Combine(MakeAbsolutePath(Global.Config.PathPCEScreenshots, "PCE"), name); case "PCECD": return Path.Combine(MakeAbsolutePath(Global.Config.PathPCEScreenshots, "PCE"), name); case "GB": return Path.Combine(MakeAbsolutePath(Global.Config.PathGBScreenshots, "GB"), name); case "GEN": return Path.Combine(MakeAbsolutePath(Global.Config.PathGenesisScreenshots, "GEN"), name); case "NES": return Path.Combine(MakeAbsolutePath(Global.Config.PathNESScreenshots, "NES"), name); case "TI83": return Path.Combine(MakeAbsolutePath(Global.Config.PathTI83Screenshots, "TI83"), name); } return ""; } } }