using System.IO; using BizHawk.Common; using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Nintendo.GBHawk { public partial class GBHawk : IStatable { public bool BinarySaveStatesPreferred => true; public void SaveStateText(TextWriter writer) { SyncState(new Serializer(writer)); } public void LoadStateText(TextReader reader) { SyncState(new Serializer(reader)); } public void SaveStateBinary(BinaryWriter bw) { SyncState(new Serializer(bw)); } public void LoadStateBinary(BinaryReader br) { SyncState(new Serializer(br)); } public byte[] SaveStateBinary() { MemoryStream ms = new MemoryStream(); BinaryWriter bw = new BinaryWriter(ms); SaveStateBinary(bw); bw.Flush(); return ms.ToArray(); } private void SyncState(Serializer ser) { byte[] core = null; if (ser.IsWriter) { var ms = new MemoryStream(); ms.Close(); core = ms.ToArray(); } cpu.SyncState(ser); mapper.SyncState(ser); timer.SyncState(ser); ppu.SyncState(ser); serialport.SyncState(ser); audio.SyncState(ser); ser.BeginSection("Gameboy"); ser.Sync(nameof(core), ref core, false); ser.Sync("Lag", ref _lagcount); ser.Sync("Frame", ref _frame); ser.Sync("IsLag", ref _islag); _controllerDeck.SyncState(ser); ser.Sync(nameof(controller_state), ref controller_state); ser.Sync(nameof(Acc_X_state), ref Acc_X_state); ser.Sync(nameof(Acc_Y_state), ref Acc_Y_state); ser.Sync(nameof(in_vblank), ref in_vblank); ser.Sync(nameof(in_vblank_old), ref in_vblank_old); ser.Sync(nameof(vblank_rise), ref vblank_rise); ser.Sync(nameof(GB_bios_register), ref GB_bios_register); ser.Sync(nameof(input_register), ref input_register); ser.Sync(nameof(REG_FFFF), ref REG_FFFF); ser.Sync(nameof(REG_FF0F), ref REG_FF0F); ser.Sync(nameof(REG_FF0F_OLD), ref REG_FF0F_OLD); // memory domains ser.Sync(nameof(RAM), ref RAM, false); ser.Sync(nameof(ZP_RAM), ref ZP_RAM, false); ser.Sync(nameof(VRAM), ref VRAM, false); ser.Sync(nameof(OAM), ref OAM, false); ser.Sync(nameof(_bios), ref _bios, false); ser.Sync(nameof(RAM_Bank), ref RAM_Bank); ser.Sync(nameof(VRAM_Bank), ref VRAM_Bank); ser.Sync(nameof(is_GBC), ref is_GBC); ser.Sync(nameof(GBC_compat), ref GBC_compat); ser.Sync(nameof(double_speed), ref double_speed); ser.Sync(nameof(speed_switch), ref speed_switch); ser.Sync(nameof(HDMA_transfer), ref HDMA_transfer); ser.Sync(nameof(undoc_6C), ref undoc_6C); ser.Sync(nameof(undoc_72), ref undoc_72); ser.Sync(nameof(undoc_73), ref undoc_73); ser.Sync(nameof(undoc_74), ref undoc_74); ser.Sync(nameof(undoc_75), ref undoc_75); ser.Sync(nameof(undoc_76), ref undoc_76); ser.Sync(nameof(undoc_77), ref undoc_77); ser.Sync(nameof(Use_MT), ref Use_MT); ser.Sync(nameof(addr_access), ref addr_access); // probably a better way to do this if (cart_RAM != null) { ser.Sync(nameof(cart_RAM), ref cart_RAM, false); } ser.EndSection(); } } }