using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.PCEngine { public sealed partial class PCEngine : IInputPollable { public int LagCount { get { return _lagCount; } set { _lagCount = value; } } public bool IsLagFrame { get { return _isLag; } set { _isLag = value; } } public IInputCallbackSystem InputCallbacks { get { return _inputCallbacks; } } private readonly InputCallbackSystem _inputCallbacks = new InputCallbackSystem(); private int _lagCount; private bool _lagged = true; private bool _isLag = false; } }